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//SPHERE by : Menasoft ©1997-2000
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// All SPHERE script files and formats are copyright Menasoft & Partners.
// This file may be freely edited for personal use, but may not be distributed
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// FILE LAST UPDATED: Friday, April 28, 2000// Purpose: Britannia x Script
// Notes:  This is used for general information pertaining to all Britannian x's
// Current Keyword List:
//	museum, thiev*guild, town hall, city hall, alchemist, mage, tailor, provisioner, supplies,
//	bank, sorcer*guild, magic*guild, magic*hall, jewel, paint, art, beekeep, mine*guild,
//	Bard*guild, bakery, butcher, meat, produce, farm, fish, armour, armor, bowyer, tinker,
//	wood, sea*guild, shipwright, ship wright, mapmaker, cartographer,  map, reagent, healer,
//	blacksmith, smith, tailor, warrior*guild, fight*guild, tavern, inn, customs, tanner,
//	cemetery, mortu, grave, crypt, bury*dead, britain, capital, trinsic, okllo, ocllo, jhelom,
//	nujelm, nujel'm, moonglow, cove, skara brae, minoc, vesper, buccaneer's den, buccaneers den,
//	buccaneers' den, magincia, yew, wind, serpent's hold, serpents hold, serpents' hold,
//	lord british, ruler,  king, virtue, avatar, shrine
//
[SPEECH town_Vesper]

ON=*museum*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY On a lazy afternoon I like to wander around in Vesper's museum. It is the large building east of the tanner.
			SAY The museum is a bit south of the customs house, and holds exquisite pieces of art and weaponry.
			SAY South of the tavern is the city's museum. 'Tis an educational experience for the children, I think.
		ENDDO
	ELSE
		DORAND 3
			SAY I think its that big building east of the tanner's.
			SAY The museum? 'Tis way far south.
			SAY I been to the museum once. Walked all that way to the southeast, and saw nothing but weapons that don't help nobody, and pictures of dead folk.
		ENDDO
	ENDIF
ON=*thiev*guild*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY I'd hope we have no guild of thieves here!
			SAY If I knew there was a thieves guild, I'd tell the guards first!
			SAY I've heard rumors that thieves meet in the tanner's basement.
		ENDDO
	ELSE
		DORAND 3
			SAY My cousin says that thieves meet in a basement somewhere south.
			SAY I see people sneakin' in shadows far south ... but I don't see where they go.
			SAY I'd guess that if the thieves have a guild hall, it would be hidden underground.
		ENDDO
	ENDIF
ON=*town hall*
ON=*city hall*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY I hope thou hast had no trouble in Vesper, friend. The town hall is a southern island, one door south of the warriors' guild.
			SAY I cannot guarantee that they can help thee there, but the town hall is one bridge away from the southern inn.
			SAY Look thou to the southern side of Vesper... where the Soldiers' Guild is ... for the town hall.
		ENDDO
	ELSE
		DORAND 3
			SAY 'Tis on a southern island.
			SAY The town hall is south of the warriors' guild.
			SAY Look thou to the southern side of Vesper for the town hall.
		ENDDO
	ENDIF
ON=*alchemist*
	DORAND 3
		SAY Indeed, we have an alchemist ... a very busy one, at that! Thou'lt find the shop to the very north of town.
		SAY If thou'rt looking for potions, the shop thou needest is to the far north of Vesper, on the same island as the Jeweler.
		SAY Look thou to the northern isle ... where the Bardic Guild is ... for the alchemist's shop.
	ENDDO
ON=*mage*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY There are mages who will sell their talents, true enough. Merely look on the ground floor of their guildhall on the north island.
			SAY The sorcerers get together in their guild hall on the north island. Those who wish to earn some coin can be found on the ground floor!
			SAY Magic users aren't allergic to gold, and that's a fact. Look on the ground floor of that hall they've got on the northern island, and thou'lt find a mage who will do as thee bid.
		ENDDO
	ELSE
		DORAND 3
			SAY I think I've seen a mage's sign ... somewhere north, perhaps.
			SAY I don't know much about mages.
			SAY Don't be silly. I have no truck with mages. If a machine can't do it, I won't do it.
		ENDDO
	ENDIF
ON=*tailor*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY The tailor is on the eastern shore of the river. Take the bridge from the northern isle and then go south.
			SAY We've a fine tailor, if a little difficult to get to. Make thy way to the east shore. The tailor and the bank are neighbors.
			SAY The tailor is neighbor to the Sorcerer's Guild ... if thou dost not mind a watery path!
		ENDDO
	ELSE
		DORAND 3
			SAY I make mine own clothes, and only mine own.
			SAY I might have seen a seamster's sign somewhere, but not on an island.
			SAY A tailor, thou'rt wanting? Take a look off the eastern shore.
		ENDDO
	ENDIF
ON=*provisioner*
ON=*supplies*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 6
			SAY Thou'lt be wanting supplies, I take it? The provisioner keeps a shop to the north of town, on the shore.
			SAY Our provisioner makes a brisk trade, with all the importing and exporting this city sees. His shop is just off the northern island where the Jeweler is found.
			SAY Thou canst buy supplies at the Provisioner's shop, on the shore close by the northern island.
			SAY Supplies can be had at the provisioner's shop. If thou'rt lucky, they'll be a new shipment in from the docks.
			SAY The provisioner can sell thee just about anything thou couldst need. Look to the largest island on the south side of Vesper to find the shop.
			SAY Provisions can be had for a price. Just bring thy coin to the shop on the north side of the largest southern island.
		ENDDO
	ELSE
		DORAND 6
			SAY I don't buy my supplies in Vesper.
			SAY There's one north and one south, but I get confused after that.
			SAY If I could afford such places, I'd know where they were.
			SAY We got two, so I gets confused.
			SAY I go to the one south, but they are both expensive.
			SAY I go to the one north, but they are both expensive.
		ENDDO
	ENDIF
ON=*bank*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY Our bank is on the northmost island. Look for the jeweler and the painter's studio.
			SAY Thou'rt wanting a bank? A withdrawal or a deposit, I wonder .... Thou'lt need to head to the northern isle of Vesper. It is somewhat to the north, where the river branches.
			SAY Thou'rt looking for the bank? Look to the north, where the river first branches. The bank is the largest building on that isle.
		ENDDO
	ELSE
		DORAND 3
			SAY I don't trust banks. 'Tis better to bury it, to my mind.
			SAY If I had enough money to give to the bank, I'd spend it all anyway.
			SAY Banks are a slickery business.
		ENDDO
	ENDIF
ON=*sorcer*guild*
ON=*magic*guild*
ON=*magic*hall*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY There are a fair number of sorcerers here, and that's a fact. They meet in the upper floors of their hall on the north island.
			SAY The sorcerers get together in their guild hall on the north island. Sometimes, when they use too much power, all the candles on the island will puff out, and it will be hours before they light again!
			SAY Magic users don't like each other, by and large, but they'll meet in that hall they've got on the northern island, just so they can waggle their eyebrows at each other!
		ENDDO
	ELSE
		DORAND 3
			SAY I stay clear of places like that.
			SAY They got guilds for people like that, as though someone would short change a mage!
			SAY I think the mages meet up north ... at least that's where the sparks come from.
		ENDDO
	ENDIF
ON=*jewel*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY The jeweler keeps shop on the northern island, betwixt the miners' and bards' guild halls.
			SAY Gems can be had from the Jeweler's shop on the northernmost island.
			SAY If thou hast an eye for things that sparkle, get thee to the Jewelers store, just north of the Bardic Guild.
		ENDDO
	ELSE
		DORAND 3
			SAY I've no need for fancy fripperies.
			SAY Why would I know where to buy jewels? I'm lucky to buy fish!
			SAY If I were to know where the jeweler was, and the jeweler found out, he'd most likely move!
		ENDDO
	ENDIF
ON=*paint*
ON=*art*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY If it's art that thou'rt interested in ... there's an artist's place on the northernmost isle.
			SAY I'll tell thee for free ... there's a fine artist on the northern isle that's none too busy to be useful.
			SAY The best artist's studio, and by coincidence the only one, is on the northern isle, near the guild houses.
		ENDDO
	ELSE
		DORAND 3
			SAY I've seen some art up north.
			SAY I don't like painting so much as poetry. Paint is so restrictive.
			SAY There's one who fancies art on canvas. I think his art is hanging somewhere to the north.
		ENDDO
	ENDIF
ON=*beekeep*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY Thou canst understand why the beekeeper is on a little island all alone! 'Tis a little piece of land in the northernmost part of Vesper, across the bridge from either the painter's studio, or the bakery.
			SAY The bee hives are kept on a small islet at the northeast. 'Tis north of the butcher and baker, and east of the painter's studio.
			SAY Fresh honey can be had from the beekeeper's island, east of the northernmost island ... the one with the Sorcerers' Guild, thou knowest.
		ENDDO
	ELSE
		DORAND 3
			SAY Ooh ... I steer clear of bees. Honey isn't worth the sting.
			SAY Bees are raised near the center of the city. Look out for the bees, and try not to look like a flower.
			SAY Honey isn't so bad if someone else gets it for thee. It's the bees I'm afeared of.
		ENDDO
	ENDIF
ON=*mine*guild*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY Thou'lt find the Miners' Guildhouse on the northernmost island, just where the river breaks around Vesper.
			SAY The miners meet in their hall on the northernmost island. The building is on the southern end if that isle.
			SAY The miners, they don't have a lot to complain about, I don't think. Mining is a good way of fillin' a purse. Still ... they built themselves a meetin' place on the northern island, just so's they can talk.
		ENDDO
	ELSE
		DORAND 3
			SAY It's hard for me to keep the guild's straight.
			SAY Miners' Guild? They must needs get together to keep an eye on each other.
			SAY Miners get together, but usually in a tavern.
		ENDDO
	ENDIF
ON=*bard*guild*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 4
			SAY The Bardic Guild is on the northernmost island.
			SAY Lookin' for the Bards' Guild? 'Tis the southernmost building on the northernmost island of Vesper.
			SAY Is it bards thou'rt lookin' for? Head to the northern island and follow the music.
			SAY The Bards' Guild is the first building thou'lt come across, after taking the bridge north from the Tinker's place.
		ENDDO
	ELSE
		DORAND 3
			SAY The bards have a guild, is it? That must needs be why the northern island is so noisy.
			SAY The bards' guild must needs be a sight. Normally they avoid each other, for bards will always talk out of turn. I shall go to the northern island and watch.
			SAY The Miner's Guild and the Bardic Guild are next door to each other. Would be interesting to see who's the louder ....
		ENDDO
	ENDIF
ON=*bakery*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY The baker's place is on the island just north of the docks.
			SAY If thou knows where the beekeeper is, just take the bridge south from there to find the baker's island.
			SAY Good bread is fit for any man, king or beggar, I say. Our baker keeps shop on one of the eastern islands ... the one just north of the docks.
		ENDDO
	ELSE
		DORAND 3
			SAY Bread is good. I get mine on the east side of Vesper.
			SAY I only know of one baker. 'Tis over near the docks.
			SAY Yea, bread and fish and other foods are all together, to the east.
		ENDDO
	ENDIF
ON=*butcher*
ON=*meat*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY Thou'rt looking for the butcher, I take it. Get thee to the docks, then take the bridge north from that island. The butcher is the first building thou'lt see.
			SAY The butcher can be found on that northeast island, clustered with the baker, farmer and fisher's shops.
			SAY If thou hast found the beekeeper's island, take the southern bridge from there and thou'lt be within sight of the butcher.
		ENDDO
	ELSE
		DORAND 3
			SAY They keep the foods shops together, mostly. Over near the eastern shore.
			SAY The meat market is near the fish place.
			SAY I don't know exactly where the butcher is.
		ENDDO
	ENDIF
ON=*produce*
ON=*farm*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY The farmer brings his produce in from the fields and sells it from his shop on the island just north of the docks.
			SAY The produce stall is nearest the baker and fisher ... just south of the beekeeper's island.
			SAY If thou takest the bridge north of the Seaman's Guild - near to the docks, thou knowest - the farmer's shop is north and east on the small island thou'lt find.
		ENDDO
	ELSE
		DORAND 3
			SAY If thou'rt looking for vegetables, thou'd have to find a farmer.
			SAY Vesper doesn't go much for farms. Our farmer's market to the east of the city is more of a vegetable import store.
			SAY If I want food, I'll eat meat and bread. All else is rabbit food.
		ENDDO
	ENDIF
ON=*fish*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY There is naught but fresh fish in Vesper, and 'tis easiest had from the fisherman's shop. Look near the baker and butcher's places.
			SAY There be no old fish when the fisher's shop is right on the water, I'll warrant. Take the north bridge from the docks, then head east for the best fish in Vesper.
			SAY The fish shop is on an island in the northeast section of Vesper. All the food shops are. The island is south of the bees and north of the quays.
		ENDDO
	ELSE
		DORAND 3
			SAY The fisher is close by the butcher.
			SAY I wouldn't buy fish in a city surrounded by water. I catch me own.
			SAY I don't know exactly where the fisher is. I just follow the fish heads floating in the river.
		ENDDO
	ENDIF
ON=*armour*
ON=*armor*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY If thou'rt in need of armour, look on the central westernmost island of Vesper.
			SAY The armourer is beside the southernmost bardic guild.
			SAY The best armour can be bought on a small island, one bridge north of the blacksmith, one bridge west of the Tinker.
		ENDDO
	ELSE
		DORAND 3
			SAY I have nowt use for armour.
			SAY I don't know where the armourer is. Try to the west.
			SAY Methinks I've seen the armourer over yonder.
		ENDDO
	ENDIF
ON=*bowyer*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY I think we have a bowyer. I've never been there myself.
			SAY Thou might try one of the center islands, away to the west. Methinks I've seen a bowyer's sign hanging there.
			SAY The bowyer is on a central island ... the same as is the armourer and weaponsmith.
		ENDDO
	ELSE
		DORAND 3
			SAY I have no use for bows. They are precious little protection against city thieves.
			SAY I think the bowyer is near the armourer, but mayhap I am mistaken.
			SAY Someone mentioned buying a bow to the west side of town, but there was something about it either being the old bards' guildhouse or going to be the new bards' ....
		ENDDO
	ENDIF
ON=*tinker*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY Our tinker's shop can be found on a central island, somewhat north.
			SAY The tinker is on the same island as the woodworker, just east of the armourer's island.
			SAY If thou hast found the healer's island, then one bridge north will bring thee to the tinker.
		ENDDO
	ELSE
		DORAND 3
			SAY Thou knowest, I'm not entirely sure what a tinker is ....
			SAY I think I saw the tinker's sign near the woodworker's place, or was it the blacksmith ....
			SAY I'm not sure, but I think I passed the tinker on the way to the healer's.
		ENDDO
	ENDIF
ON=*wood*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY The woodworker's shop can be found but one bridge north of the healer's island.
			SAY Woodcrafting is a delicate, precise business. We are fortunate to have a skilled woodworker in Vesper, just next to the tinker's shop, central in Vesper.
			SAY The woodworker is just west of the Seaman's Guild, but it takes a fair bit of walking on bridges to get there.
		ENDDO
	ELSE
		DORAND 3
			SAY I've never been in the woodcrafter's shop. I pass it when I got to Healer, though.
			SAY I've always said, sittin' on the floor's good enough for me. I don't even know where the woodworker hangs up his sign.
			SAY I don't know exactly where the woodworker's place is. Maybe central Vesper? If he teaches classes, I'm interested, though. I've got a great idea for a rolling wooden bidet ....
		ENDDO
	ENDIF
ON=*sea*guild*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY I still do not think 'tis a proper thing to have the Seaman's Guild on dry land, but I suppose an island is better than mainland. Look near the docks to find it.
			SAY The Seaman's Guild is the largest building on the isle where thou'lt find the docks.
			SAY On the centermost island, farthest to the east, thou canst find the Seaman's guild.
		ENDDO
	ELSE
		DORAND 3
			SAY My best guess is near the docks, but I don't know.
			SAY I've never looked for the seafolks' guildhouse. I guess I always thought they met on a boat.
			SAY I don't know rightly, but I see a lot of sailors head to the northern isle, and that's not near the tavern.
		ENDDO
	ENDIF
ON=*shipwright*
ON=*ship wright*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY The shipwright is the nearest building to the docks, o'course!
			SAY We've a fine shipwright here ... finest in the land, no doubt about it! The shop is closest to the docks, on the east side of Vesper.
			SAY The shipwright is on the island north of the inn, and similarly east of the healer.
		ENDDO
	ELSE
		DORAND 3
			SAY Look for the shipwright near the docks.
			SAY Next door the shipwrong, of course.
			SAY I've never been in the market for a ship, so I don't know. I guess I'd go lookin' for unfinished ships lyin' around the outside.
		ENDDO
	ENDIF
ON=*mapmaker*
ON=*cartographer*
ON=* map*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 2
			SAY Cartographer's are usually found sharing space with shipwrights.
			SAY If there isn't a mapmaker to be found at the shipwright's, then I can't help thee much.
		ENDDO
	ELSE
		DORAND 2
			SAY Cartographer's are found with shipwrights.
			SAY If there ain't a mapmaker at the shipwright's, then I can't help thee much.
		ENDDO
	ENDIF
ON=*reagent*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY We have a reagent supply house that stays fairly well stocked ... not that I know much of these matters. Look to the building  close to the docks.
			SAY As for spell fuel ... the best place to look would be the reagent shop close to the docks. If thou hast never been, head to the eastern side of Vesper, more toward the center.
			SAY I can tell thee that our mage buys reagents from the reagent shop near the docks. The stuff comes from all over, and Vesper gets first pick-through.
		ENDDO
	ELSE
		DORAND 3
			SAY Reagent. Sounds like what one does to an ex-agent.
			SAY Reagent is a magic thing, right? I think the mage is up north.
			SAY I don't know. I've never done magicky things that didn't come prepared.
		ENDDO
	ENDIF
ON=*healer*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY If thou hast a few cuts and bruises to be tended to, take them to the healer. Thou'lt find aid and a gentle touch on the small island near the center of the city.
			SAY Our healer has trained with the best, friend, as will be more than able to ease thy suffering. Look on a small island, just one bridge east of the blacksmith, or one bridge south of the woodworker.
			SAY The healer has a central location in Vesper, not too far from anywhere.
		ENDDO
	ELSE
		DORAND 3
			SAY Yeah, the healer's kinda south.
			SAY Yeah, the healer's central.
			SAY I just kinda wander around until I find the place. Lose a lotta blood like that.
		ENDDO
	ENDIF
ON=*blacksmith*
ON=*smith*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY Thou'lt find the blacksmith on the largest of the southern isles.
			SAY When thou dost find the large southern isle, look to the north of it to find the blacksmith.
			SAY The smithy is to the west side of town, next to the provisioner and tailor. It's on a largish peace of land, and at the northern tip.
		ENDDO
	ELSE
		DORAND 3
			SAY I've never seen the shop, I hear it often enough. Every time I'm south I get a headache.
			SAY He's not too far from the healer, I can tell thee that much. Sometimes the screams drowns out the anvil.
			SAY Oh, I never go to the blacksmith. It's very hot there, and the sparks fly toward thine eyes.
		ENDDO
	ENDIF
ON=*tailor*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY There's a fine tailor's shop in Vesper. Look to the largest southern island, in the building just north of the warriors' guildhouse.
			SAY If it's new clothes thou'rt interested in, think of visiting our tailor. I warrant thou'lt be pleased with the quality; 'tis very good. Look about the island just west of the healer and tavern.
			SAY Most of the clothes that are not home-spun were purchased from the tailor on the west side of town. Look south of the bowyer for the sign.
		ENDDO
	ELSE
		DORAND 3
			SAY I make me own clothes.
			SAY I can patch my clothes as good as anyone, and cheaper than that fancy guy in the western store.
			SAY I don't like the tailor's shop. It's too close to the smithy.
		ENDDO
	ENDIF
ON=*warrior*guild*
ON=*fight*guild*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY If thou wishes to find the Warriors' Guild, 'tis but one short bridgespan from the tavern, o'course.
			SAY The soldiers and fighters gather in their hall on the large southern island.
			SAY The fighters meet in a hall within a moment's dash to the tavern. 'Tis to the south side of Vesper ... listen for the sound of practice drills.
		ENDDO
	ELSE
		DORAND 3
			SAY I don't know. I've never been a professional fighter.
			SAY I see a lot of soldier's going south.
			SAY Thou knowest, my best guess is the fighters' guild would be near the tavern.
		ENDDO
	ENDIF
ON=*tavern*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY Tavern? On the south side of town, it has a central location.
			SAY We only have but the one tavern. It's a short stroll for the fighters from their guildhouse, but a sailor from the docks has to walk a fair distance to pour an ale down his gullet.
			SAY The tavern is on one of the southern islands, I believe toward the center. I see it when I run errands to the customs house.
		ENDDO
	ELSE
		DORAND 3
			SAY The tavern's on a south island.
			SAY The tavern? Always too close when thou'rt at home, too far when thou art leavin' it.
			SAY Canst thou believe that Vesper only has one tavern? What if I be in the north and get thirsty?
		ENDDO
	ENDIF
ON=*inn*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 6
			SAY We have two inns, if thou considers the mainland inn a part of Vesper proper. Some folks do, some don't.
			SAY On the western shore, at the southern end of Vesper, is an inn. It is much the same as the inn on the south-central island.
			SAY We've a very nice inn, or so I'm told. Not only is it large, but 'tis on one of the southern islands all to itself, all the better for peaceful slumber.
			SAY The inn? 'Tis south of the docks by one bridge, on an island all to itself.
			SAY The inn? 'Tis on the western bank of the river.
			SAY The inn can be found in the southern part of Vesper, betwixt the island with customs and the island where the docks are found.
		ENDDO
	ELSE
		DORAND 3
			SAY I don't need an inn. I live here.
			SAY We've got two. One's on the west shore, one's more to the east, on an island.
			SAY An inn? I'd rather sleep under the stars than pay someone for a ceiling!
		ENDDO
	ENDIF
ON=*customs*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY Customs is in the southern part of Vesper, near a guild hall and also the tavern.
			SAY Customs is in the very southeast part of Vesper.
			SAY If thou'rt looking for the customs house, look in the southeast part of the city. It is close on to the tavern, if that helps.
		ENDDO
	ELSE
		DORAND 3
			SAY Customs? Now go thou and ask a wealthy trader or some such.
			SAY My best guess would be near the docks.
			SAY There's a big building on the southmost island. That could be it.
		ENDDO
	ENDIF
ON=*tanner*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY The tanner is downwind of the city, of course! Look to the southernmost part of town.
			SAY The tanner is one bridge away from shore, at the point farthest south of the city.
			SAY If thou hast found the inn on the mainland, take the southernmost bridge, and there thou'lt find the tavern.
		ENDDO
	ELSE
		DORAND 3
			SAY The tanner? It stinks too much to go there!
			SAY The tanner is well to the south from the rest of the city. I don't like it there.
			SAY The tanner is too close, but I suppose it cannot get farther south.
		ENDDO
	ENDIF
ON=*cemetery*
ON=*mortu*
ON=*grave*
ON=*crypt*
ON=*bury*dead*
	IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
		DORAND 3
			SAY Our dead are buried on the western bank.
			SAY Our mortuary and crypts are on the western bank, north of the inn.
			SAY There's no room to bury our dead on the islands. They are laid to rest to the west of Vesper.
		ENDDO
	ELSE
		DORAND 2
			SAY Uhh... the cemetery's on the west side of the river.
			SAY Look over on the west side of the river for the graveyard.
		ENDDO
	ENDIF

ON=*britain*
ON=*capital*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 13
				SAY Britain's a big town.
				SAY Britain? They say that's where Lord British holds his court, but I never understood. I thought it was too big to hold.
				SAY Britain? 'Tis the capital of the whole wide world, I hear.
				SAY Britain ain't so much as some folks thinks it is.
				SAY Magic is Britain. Must have mages or something ....
				SAY I don't like cities like Britain.
				SAY I dunno. Somewhere far away, maybe.
				SAY I couldn't never get a job in Britain.
				SAY T'is a pile of posh prigs, is Britain.
				SAY Britain? Not around here.
				SAY Britain? Quite big.
				SAY Bet there ain't a soul there who likes rutabagas for breakfast in Britain.
				SAY Britain ain't for me. I'd cut me mouth open.
			ENDDO
		ELSE
			DORAND 13
				SAY Britain's a big town.
				SAY Britain? They say that's where Lord British holds his court, but I never understood. I thought it was too big to hold.
				SAY Britain? 'Tis the capital of the whole wide world, I hear.
				SAY Britain ain't so much as some folks thinks it is.
				SAY Magic is Britain. Must have mages or something ....
				SAY I don't like cities like Britain.
				SAY I dunno. Somewhere far away, maybe.
				SAY I couldn't never get a job in Britain.
				SAY T'is a pile of posh prigs, is Britain.
				SAY Britain? Not around here.
				SAY Britain? Quite big.
				SAY Bet there ain't a soul there who likes rutabagas for breakfast in Britain.
				SAY Britain ain't for me. I'd cut me mouth open.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 13
				SAY Britain thou'rt askin' about? I'm told 'tis the biggest city in the land. Don't see what all t'fuss is about. The size of hereabouts is plenty big for me.
				SAY Britain? I went there once. 'Tis over by the eastern shore, at the mouth of a whoppin' great river. That's where Lord British holds 'is court, but I saw him not even once.
				SAY Britain? 'Tis the capital of the whole wide world, o'course. Sits on the shore of Britanny Bay way off yonder.
				SAY Britain isn't so much as some folks thinks it is. They got lots of everything, but 'tis all flash and bother. Shiny nonsense....
				SAY A place of magic, is Britain. Some say they invent a new spell every day. Don't know how they could use that many ....
				SAY They're fair folk in Britain, mainly. A bit overloud for my tastes.
				SAY Someday I'll go to Britain again, maybe settle down. They've got everything there ... games and shoppes and magic and just everything.
				SAY Britain was the first place where people are judged according to their own accomplishments, not their fathers'. 'Tis a tricky thing to make work, I'd imagine.
				SAY 'Tis  the very center upon which all ill-natured rogues converge. They seek to destroy what they cannot understand.
				SAY Britain? Seems a nice place, from what all I've heard.
				SAY Britain? Been once. Quite big.
				SAY Oh, posh. Britain's a place for swelled heads. All art and music and dilly dancin'. Bet there's not a soul there who likes rutabagas for breakfast.
				SAY I hear the houses in Britain are too fine for bugs in the butter.
			ENDDO
		ELSE
			DORAND 13
				SAY Britain thou'rt askin' about? I'm told 'tis the biggest city in the land. Don't see what all t'fuss is about. The size of hereabouts is plenty big for me.
				SAY Britain? I went there once. 'Tis over by the eastern shore, at the mouth of a whoppin' great river. That's where Lord British holds 'is court, but I saw him not even once.
				SAY Britain? 'Tis the capital of the whole wide world, o'course. Sits on the shore of Britanny Bay way off yonder.
				SAY Britain isn't so much as some folks thinks it is. They got lots of everything, but 'tis all flash and bother. Shiny nonsense....
				SAY A place of magic, is Britain. Some say they invent a new spell every day. Don't know how they could use that many ....
				SAY They're fair folk in Britain, mainly. A bit overloud for my tastes.
				SAY Someday I'll go to Britain again, maybe settle down. They've got everything there ... games and shoppes and magic and just everything.
				SAY Britain was the first place where people are judged according to their own accomplishments, not their fathers'. 'Tis a tricky thing to make work, I'd imagine.
				SAY 'Tis  the very center upon which all ill-natured rogues converge. They seek to destroy what they cannot understand.
				SAY Britain? Seems a nice place, from what all I've heard.
				SAY Britain? Been once. Quite big.
				SAY Oh, posh. Britain's a place for swelled heads. All art and music and dilly dancin'. Bet there's not a soul there who likes rutabagas for breakfast.
				SAY I hear the houses in Britain are too fine for bugs in the butter.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 13
				SAY Britain thou'rt askin' about? I'm told 'tis the biggest city in the land. Don't see what all t'fuss is about. The size of hereabouts is plenty big for me.
				SAY Britain? I went there once. 'Tis over by the eastern shore, at the mouth of a whoppin' great river. That's where Lord British holds 'is court, but I saw him not even once.
				SAY Britain? 'Tis the capital of the whole wide world, o'course. Sits on the shore of Britanny Bay way off yonder.
				SAY Britain isn't so much as some folks thinks it is. They got lots of everything, but 'tis all flash and bother. Shiny nonsense....
				SAY A place of magic, is Britain. Some say they invent a new spell every day. Don't know how they could use that many ....
				SAY They're fair folk in Britain, mainly. A bit overloud for my tastes.
				SAY Someday I'll go to Britain again, maybe settle down. They've got everything there ... games and shoppes and magic and just everything.
				SAY Britain was the first place where people are judged according to their own accomplishments, not their fathers'. 'Tis a tricky thing to make work, I'd imagine.
				SAY 'Tis  the very center upon which all ill-natured rogues converge. They seek to destroy what they cannot understand.
				SAY Britain? Seems a nice place, from what all I've heard.
				SAY Britain? Been once. Quite big.
				SAY Oh, posh. Britain's a place for swelled heads. All art and music and dilly dancin'. Bet there's not a soul there who likes rutabagas for breakfast.
				SAY I hear the houses in Britain are too fine for bugs in the butter.
			ENDDO
		ELSE
			DORAND 13
				SAY Britain thou'rt askin' about? I'm told 'tis the biggest city in the land. Don't see what all t'fuss is about. The size of hereabouts is plenty big for me.
				SAY Britain? I went there once. 'Tis over by the eastern shore, at the mouth of a whoppin' great river. That's where Lord British holds 'is court, but I saw him not even once.
				SAY Britain? 'Tis the capital of the whole wide world, o'course. Sits on the shore of Britanny Bay way off yonder.
				SAY Britain isn't so much as some folks thinks it is. They got lots of everything, but 'tis all flash and bother. Shiny nonsense....
				SAY A place of magic, is Britain. Some say they invent a new spell every day. Don't know how they could use that many ....
				SAY They're fair folk in Britain, mainly. A bit overloud for my tastes.
				SAY Someday I'll go to Britain again, maybe settle down. They've got everything there ... games and shoppes and magic and just everything.
				SAY Britain was the first place where people are judged according to their own accomplishments, not their fathers'. 'Tis a tricky thing to make work, I'd imagine.
				SAY 'Tis  the very center upon which all ill-natured rogues converge. They seek to destroy what they cannot understand.
				SAY Britain? Seems a nice place, from what all I've heard.
				SAY Britain? Been once. Quite big.
				SAY Oh, posh. Britain's a place for swelled heads. All art and music and dilly dancin'. Bet there's not a soul there who likes rutabagas for breakfast.
				SAY I hear the houses in Britain are too fine for bugs in the butter.
			ENDDO
		ENDIF
	ENDIF

ON=*Trinsic*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 11
				SAY Trinsic? Naw, Trin's fine, he just looks that way.
				SAY I don't know where Trinsic is.
				SAY Never been to Trinsic.
				SAY Trinsic ... they think every day in Trinsic.
				SAY Trinsic? That's my dog's name.
				SAY Don't know nobody from Trinsic.
				SAY Never seen nothin' grown in Trinsic.
				SAY Don't know nobody who's ever been to Trinsic.
				SAY I hope thou ain't wantin' to go to Trinsic. I don't think thou can get there from here.
				SAY What'd ye say? Thou wants a hair trimmin'?.
				SAY Trinsic? That's somewhere else, I'm pretty sure.
			ENDDO
		ELSE
			DORAND 11
				SAY Trinsic? Naw, Trin's fine, he just looks that way.
				SAY I don't know where Trinsic is.
				SAY Never been to Trinsic.
				SAY Trinsic ... they think every day in Trinsic.
				SAY Trinsic? That's my dog's name.
				SAY Don't know nobody from Trinsic.
				SAY Never seen nothin' grown in Trinsic.
				SAY Don't know nobody who's ever been to Trinsic.
				SAY I hope thou ain't wantin' to go to Trinsic. I don't think thou can get there from here.
				SAY What'd ye say? Thou wants a hair trimmin'?.
				SAY Trinsic? That's somewhere else, I'm pretty sure.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 12
				SAY Trinsic? 'Tis near the Cape of Heroes, I think.
				SAY If thou'rt looking for Trinsic, 'tis south, but along the eastern coast.
				SAY Thou must needs be a fisher or an inventor if thou'rt interested in Trinsic. Fish, fighters and fools, that's what they've got.
				SAY Trinsic is a clever place. They've got fellows there who spend all day thinkin' about weapons of war and other such things to improve the quality of life.
				SAY I saw a combat mage on his way to Trinsic once. Said he was going to teach battle magic to the paladins.
				SAY I met a man from Jhelom who said that Trinsic buys war horses like a shepherd buys apples!
				SAY 'Tis too smart for me there by half, and that's the truth. Trinsic is all engineers from Britain and Minoc and Moonglow. I'd be feared to speak for soundin' stupid.
				SAY I don't know much about Trinsic. I think they make paladins or palaquins or something.
				SAY Trinsic is a tough place. The whole thing is warriors, and the rest is city guards.
				SAY There be giants, ogres and trolls near Trinsic ... and pirates in the waters.
				SAY Trinsic? 'Tis the land's guardian, a city that teaches paladins the ways of honor and virtue.
				SAY 'Tis a place of swift justice, is Trinsic. Thieves are as rare as whistling cats.
			ENDDO
		ELSE
			DORAND 12
				SAY Trinsic? 'Tis near the Cape of Heroes, I think.
				SAY If thou'rt looking for Trinsic, 'tis south, but along the eastern coast.
				SAY Thou must needs be a fisher or an inventor if thou'rt interested in Trinsic. Fish, fighters and fools, that's what they've got.
				SAY Trinsic is a clever place. They've got fellows there who spend all day thinkin' about weapons of war and other such things to improve the quality of life.
				SAY I saw a combat mage on his way to Trinsic once. Said he was going to teach battle magic to the paladins.
				SAY I met a man from Jhelom who said that Trinsic buys war horses like a shepherd buys apples!
				SAY 'Tis too smart for me there by half, and that's the truth. Trinsic is all engineers from Britain and Minoc and Moonglow. I'd be feared to speak for soundin' stupid.
				SAY I don't know much about Trinsic. I think they make paladins or palaquins or something.
				SAY Trinsic is a tough place. The whole thing is warriors, and the rest is city guards.
				SAY There be giants, ogres and trolls near Trinsic ... and pirates in the waters.
				SAY Trinsic? 'Tis the land's guardian, a city that teaches paladins the ways of honor and virtue.
				SAY 'Tis a place of swift justice, is Trinsic. Thieves are as rare as whistling cats.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 12
				SAY Trinsic? 'Tis near the Cape of Heroes, I think.
				SAY If thou'rt looking for Trinsic, 'tis south, but along the eastern coast.
				SAY Thou must needs be a fisher or an inventor if thou'rt interested in Trinsic. Fish, fighters and fools, that's what they've got.
				SAY Trinsic is a clever place. They've got fellows there who spend all day thinkin' about weapons of war and other such things to improve the quality of life.
				SAY I saw a combat mage on his way to Trinsic once. Said he was going to teach battle magic to the paladins.
				SAY I met a man from Jhelom who said that Trinsic buys war horses like a shepherd buys apples!
				SAY 'Tis too smart for me there by half, and that's the truth. Trinsic is all engineers from Britain and Minoc and Moonglow. I'd be feared to speak for soundin' stupid.
				SAY I don't know much about Trinsic. I think they make paladins or palaquins or something.
				SAY Trinsic is a tough place. The whole thing is warriors, and the rest is city guards.
				SAY There be giants, ogres and trolls near Trinsic ... and pirates in the waters.
				SAY Trinsic? 'Tis the land's guardian, a city that teaches paladins the ways of honor and virtue.
				SAY 'Tis a place of swift justice, is Trinsic. Thieves are as rare as whistling cats.
			ENDDO
		ELSE
			DORAND 12
				SAY Trinsic? 'Tis near the Cape of Heroes, I think.
				SAY If thou'rt looking for Trinsic, 'tis south, but along the eastern coast.
				SAY Thou must needs be a fisher or an inventor if thou'rt interested in Trinsic. Fish, fighters and fools, that's what they've got.
				SAY Trinsic is a clever place. They've got fellows there who spend all day thinkin' about weapons of war and other such things to improve the quality of life.
				SAY I saw a combat mage on his way to Trinsic once. Said he was going to teach battle magic to the paladins.
				SAY I met a man from Jhelom who said that Trinsic buys war horses like a shepherd buys apples!
				SAY 'Tis too smart for me there by half, and that's the truth. Trinsic is all engineers from Britain and Minoc and Moonglow. I'd be feared to speak for soundin' stupid.
				SAY I don't know much about Trinsic. I think they make paladins or palaquins or something.
				SAY Trinsic is a tough place. The whole thing is warriors, and the rest is city guards.
				SAY There be giants, ogres and trolls near Trinsic ... and pirates in the waters.
				SAY Trinsic? 'Tis the land's guardian, a city that teaches paladins the ways of honor and virtue.
				SAY 'Tis a place of swift justice, is Trinsic. Thieves are as rare as whistling cats.
			ENDDO
		ENDIF
	ENDIF

ON=*occlo*
ON=*okllo*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY Ocllo? Don't think I heard of it.
				SAY Ocllo? I think I had that when I was a kid. Still gives me trouble on cold days.
				SAY Ocllo ... hmmm. 'Tis a kind of onion, I believe.
				SAY Ocllo ... I don't think I've heard it.
				SAY Ocllo? Sounds like the beginning of a joke!
			ENDDO
		ELSE
			DORAND 5
				SAY Ocllo? Don't think I heard of it.
		   		SAY Ocllo? I think I had that when I was a kid. Still gives me trouble on cold days.
				SAY Ocllo ... hmmm. 'Tis a kind of onion, I believe.
				SAY Ocllo ... I don't think I've heard it.
				SAY Ocllo? Sounds like the beginning of a joke!
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 6
				SAY Ocllo? Doubt I heard of it.
				SAY Ocllo? Island folks, I think.
				SAY I've no ken of Ocllo.
				SAY Ocllo ... hmmm. 'Tis an island, I believe.
				SAY Ocllo ... rings a bell. Mayhaps something to do with salt ....
				SAY Ocllo? Sounds very like the beginning of a joke!
			ENDDO
		ELSE
			DORAND 6
				SAY Ocllo? Doubt I heard of it.
		   		SAY Ocllo? Island folks, I think.
				SAY I've no ken of Ocllo.
				SAY Ocllo ... hmmm. 'Tis an island, I believe.
				SAY Ocllo ... rings a bell. Mayhaps something to do with salt ....
				SAY Ocllo? Sounds very like the beginning of a joke!
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 6
				SAY Ocllo? Doubt I heard of it.
				SAY Ocllo? Island folks, I think.
				SAY I've no ken of Ocllo.
				SAY Ocllo ... hmmm. 'Tis an island, I believe.
				SAY Ocllo ... rings a bell. Mayhaps something to do with salt ....
				SAY Ocllo? Sounds very like the beginning of a joke!
			ENDDO
		ELSE
			DORAND 6
				SAY Ocllo? Doubt I heard of it.
				SAY Ocllo? Island folks, I think.
				SAY I've no ken of Ocllo.
				SAY Ocllo ... hmmm. 'Tis an island, I believe.
				SAY Ocllo ... rings a bell. Mayhaps something to do with salt ....
				SAY Ocllo? Sounds very like the beginning of a joke!
			ENDDO
		ENDIF
	ENDIF

ON=*jhelom*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 13
				SAY Jhelom? We had that once, and lost three or four of the neighbors, I think.
				SAY Jhelom? Thou ain't there, thou knows.
				SAY Jhelom? Thou must be a fighter.
				SAY I can't afford such a city.
				SAY I can't breathe the air of fine cities.
				SAY Jhelom is nothin' to me!
				SAY I got nothin' that belongs to Jhelom.
				SAY Ain't never been to Jhelom.
				SAY I think they grow horses there.
				SAY They got wore horses in Jhelom. Worse for wore.
				SAY Jhelom? Pah!
				SAY Thou won't catch me settin' foot in Jhelom.
				SAY I heard that in Jhelom they'd kick thee in the teeth just as soon as look at thee.
			ENDDO
		ELSE
			DORAND 13
				SAY Jhelom? We had that once, and lost three or four of the neighbors, I think.
				SAY Jhelom? Thou ain't there, thou knows.
				SAY Jhelom? Thou must be a fighter.
				SAY I can't afford such a city.
				SAY I can't breathe the air of fine cities.
				SAY Jhelom is nothin' to me!
				SAY I got nothin' that belongs to Jhelom.
				SAY Ain't never been to Jhelom.
				SAY I think they grow horses there.
				SAY They got wore horses in Jhelom. Worse for wore.
				SAY Jhelom? Pah!
				SAY Thou won't catch me settin' foot in Jhelom.
				SAY I heard that in Jhelom they'd kick thee in the teeth just as soon as look at thee.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Jhelom? 'Tis to be found at the very most northern tip of the largest Valarian Isles.
		   		SAY Me, now I've been to Jhelom in my youth, and what I remember most of all 'tis the hard, rocky beaches and the oddly sparse jungles.
				SAY Jhelom 'tis the very place to go if thou'rt looking to hire mercenaries.
				SAY An overabundance of mercenaries are found in Jhelom ... and the shops and other establishments that serve them that fight for a living.
				SAY My sister lived in Jhelom for near on two years. She didn't like it ... too harsh for her tastes. All steel and iron, no silks and satins.
				SAY There's only hard-edged rational folks in Jhelom. They've no use for mages, but a magic weapon or potion will fetch a fine price most days.
				SAY They need a fair amount of goods in Jhelom. They once tried to set up a colony - called New Jhelom - to grow their goods for 'em. It didn't work out. Now it's called Nujel'm and 'tis a nasty wicked place.
				SAY There's not a lot of natural good to be grown or mined at Jhelom. Rocky, thou knowest.
				SAY Jhelom? They breed and train the best horses in the realm. Famous for it.
				SAY 'T'ain't no horse better than a Valorian steed from Jhelom. Best war-mount a warrior could want.
				SAY Jhelom? Pah! 'Tis a militocracy. Only ex-generals can rule, or some such nonsense.
				SAY 'Tis very like Trinsic and Serpent's Hold. If thou likes one, thou wilt enjoy t'other.
				SAY Jhelom sounds dangerous to me. Everybody's armed and 'tis said they'll challenge thee to a duel for no good reason.
				SAY They're very daring in Jhelom. Good swordsmen and skilled riders.
				SAY Thou'lt do fine in Jhelom. 'Tis only cowards they despise.
				SAY Cannot say I care much for the ethics of Jhelom. Watch thy comrade's back, watch thine own. Paranoia, I call it.
				SAY I saw a dance from Jhelom once. 'Twas done in Britannia. Looked like hackin' and slashin' and kickin' to me. Take away the music and thou wouldst call it a riot!
				SAY Jhelom? Now there is a town without a lick of beauty. Sad, really.
			ENDDO
		ELSE
			DORAND 18
				SAY Jhelom? 'Tis to be found at the very most northern tip of the largest Valarian Isles.
		   		SAY Me, now I've been to Jhelom in my youth, and what I remember most of all 'tis the hard, rocky beaches and the oddly sparse jungles.
				SAY Jhelom 'tis the very place to go if thou'rt looking to hire mercenaries.
				SAY An overabundance of mercenaries are found in Jhelom ... and the shops and other establishments that serve them that fight for a living.
				SAY My sister lived in Jhelom for near on two years. She didn't like it ... too harsh for her tastes. All steel and iron, no silks and satins.
				SAY There's only hard-edged rational folks in Jhelom. They've no use for mages, but a magic weapon or potion will fetch a fine price most days.
				SAY They need a fair amount of goods in Jhelom. They once tried to set up a colony - called New Jhelom - to grow their goods for 'em. It didn't work out. Now it's called Nujel'm and 'tis a nasty wicked place.
				SAY There's not a lot of natural good to be grown or mined at Jhelom. Rocky, thou knowest.
				SAY Jhelom? They breed and train the best horses in the realm. Famous for it.
				SAY 'T'ain't no horse better than a Valorian steed from Jhelom. Best war-mount a warrior could want.
				SAY Jhelom? Pah! 'Tis a militocracy. Only ex-generals can rule, or some such nonsense.
				SAY 'Tis very like Trinsic and Serpent's Hold. If thou likes one, thou wilt enjoy t'other.
				SAY Jhelom sounds dangerous to me. Everybody's armed and 'tis said they'll challenge thee to a duel for no good reason.
				SAY They're very daring in Jhelom. Good swordsmen and skilled riders.
				SAY Thou'lt do fine in Jhelom. 'Tis only cowards they despise.
				SAY Cannot say I care much for the ethics of Jhelom. Watch thy comrade's back, watch thine own. Paranoia, I call it.
				SAY I saw a dance from Jhelom once. 'Twas done in Britannia. Looked like hackin' and slashin' and kickin' to me. Take away the music and thou wouldst call it a riot!
				SAY Jhelom? Now there is a town without a lick of beauty. Sad, really.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Jhelom? 'Tis to be found at the very most northern tip of the largest Valarian Isles.
				SAY Me, now I've been to Jhelom in my youth, and what I remember most of all 'tis the hard, rocky beaches and the oddly sparse jungles.
				SAY Jhelom 'tis the very place to go if thou'rt looking to hire mercenaries.
				SAY An overabundance of mercenaries are found in Jhelom ... and the shops and other establishments that serve them that fight for a living.
				SAY My sister lived in Jhelom for near on two years. She didn't like it ... too harsh for her tastes. All steel and iron, no silks and satins.
				SAY There's only hard-edged rational folks in Jhelom. They've no use for mages, but a magic weapon or potion will fetch a fine price most days.
				SAY They need a fair amount of goods in Jhelom. They once tried to set up a colony - called New Jhelom - to grow their goods for 'em. It didn't work out. Now it's called Nujel'm and 'tis a nasty wicked place.
				SAY There's not a lot of natural good to be grown or mined at Jhelom. Rocky, thou knowest.
				SAY Jhelom? They breed and train the best horses in the realm. Famous for it.
				SAY 'T'ain't no horse better than a Valorian steed from Jhelom. Best war-mount a warrior could want.
				SAY Jhelom? Pah! 'Tis a militocracy. Only ex-generals can rule, or some such nonsense.
				SAY 'Tis very like Trinsic and Serpent's Hold. If thou likes one, thou wilt enjoy t'other.
				SAY Jhelom sounds dangerous to me. Everybody's armed and 'tis said they'll challenge thee to a duel for no good reason.
				SAY They're very daring in Jhelom. Good swordsmen and skilled riders.
				SAY Thou'lt do fine in Jhelom. 'Tis only cowards they despise.
				SAY Cannot say I care much for the ethics of Jhelom. Watch thy comrade's back, watch thine own. Paranoia, I call it.
				SAY I saw a dance from Jhelom once. 'Twas done in Britannia. Looked like hackin' and slashin' and kickin' to me. Take away the music and thou wouldst call it a riot!
				SAY Jhelom? Now there is a town without a lick of beauty. Sad, really.
			ENDDO
		ELSE
			DORAND 18
				SAY Jhelom? 'Tis to be found at the very most northern tip of the largest Valarian Isles.
				SAY Me, now I've been to Jhelom in my youth, and what I remember most of all 'tis the hard, rocky beaches and the oddly sparse jungles.
				SAY Jhelom 'tis the very place to go if thou'rt looking to hire mercenaries.
				SAY An overabundance of mercenaries are found in Jhelom ... and the shops and other establishments that serve them that fight for a living.
				SAY My sister lived in Jhelom for near on two years. She didn't like it ... too harsh for her tastes. All steel and iron, no silks and satins.
				SAY There's only hard-edged rational folks in Jhelom. They've no use for mages, but a magic weapon or potion will fetch a fine price most days.
				SAY They need a fair amount of goods in Jhelom. They once tried to set up a colony - called New Jhelom - to grow their goods for 'em. It didn't work out. Now it's called Nujel'm and 'tis a nasty wicked place.
				SAY There's not a lot of natural good to be grown or mined at Jhelom. Rocky, thou knowest.
				SAY Jhelom? They breed and train the best horses in the realm. Famous for it.
				SAY 'T'ain't no horse better than a Valorian steed from Jhelom. Best war-mount a warrior could want.
				SAY Jhelom? Pah! 'Tis a militocracy. Only ex-generals can rule, or some such nonsense.
				SAY 'Tis very like Trinsic and Serpent's Hold. If thou likes one, thou wilt enjoy t'other.
				SAY Jhelom sounds dangerous to me. Everybody's armed and 'tis said they'll challenge thee to a duel for no good reason.
				SAY They're very daring in Jhelom. Good swordsmen and skilled riders.
				SAY Thou'lt do fine in Jhelom. 'Tis only cowards they despise.
				SAY Cannot say I care much for the ethics of Jhelom. Watch thy comrade's back, watch thine own. Paranoia, I call it.
				SAY I saw a dance from Jhelom once. 'Twas done in Britannia. Looked like hackin' and slashin' and kickin' to me. Take away the music and thou wouldst call it a riot!
				SAY Jhelom? Now there is a town without a lick of beauty. Sad, really.					ENDDO
			ENDDO
		ENDIF
	ENDIF

ON=*nujelm*
ON=*nujel'm*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 6
				SAY I ain't familiar with Nujel'm.
				SAY Nooj L. M. was a famous bard, my mother said.
				SAY Never been to Nujel'm.
				SAY Thou ain't in Nujel'm, nope.
				SAY  got a cousin in Nujel'm. She got a good job as a waitress.
				SAY Nujel'm ...? I remember somethin' someone said 'bout an island and that it was wicked.
			ENDDO
		ELSE
			DORAND 6
				SAY I ain't familiar with Nujel'm.
				SAY Nooj L. M. was a famous bard, my mother said.
				SAY Never been to Nujel'm.
				SAY Thou ain't in Nujel'm, nope.
				SAY  got a cousin in Nujel'm. She got a good job as a waitress.
				SAY Nujel'm ...? I remember somethin' someone said 'bout an island and that it was wicked.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Tis far from most things, is Nujel'm. A good thing, too!
				SAY I've never been to Nujel'm. I hear 'tis a desperately wicked place, where more skin is shown than covered!
				SAY Nujel'm is an island city. Part of Britannia, but ... different.
				SAY My cousin said that in Nujel'm inns, magic makes the beds every morning and polishes the shoes every night. Wonder what the servants do ....
				SAY They grow naught but fancy fruit on that Nujel'm island. Everything else has to be brought by ship.
				SAY Tell not a soul, but I want to go to Nujel'm someday. I'm savin' me coins up for a trip to their beaches. They say thou canst swim with not a stitch on at all!
				SAY 'Tis a wicked place, is Nujel'm! They is ruled by despots who couldn't be prouder of the stranglehold they have on the city.
				SAY The city guards of Nujel'm are bound to keep peace. They can execute a thief without askin' leave of anybody!
				SAY A friend tells me it's a disgusting place. Nujel'm has no respect for decency. My friend's been there three times, and he'd know!
				SAY Nujel'm's in no danger. So many ambassadors and lordlings spend their leisure hours there that all the lands would rise up to defend it.
				SAY 'Tis a foul place, ruled by the get of pirates and pillagers.
				SAY 'Twas a den of thieves once. Now Nujel'm has merchants, not cutthroats, who take all thy gold.
				SAY I heard that on the island of Nujel'm, giving money to someone other than a Nujellan is punishable by death!
				SAY The only thing free on Nujel'm is air, and any mage who conjures a way to charge gold for breathing will be hailed as a savior.
				SAY Evil people walk the streets of Nujel'm. Slavers, assassins and such ilk are treated like regular citizens!
				SAY I cannot stand the thought of Nujel'm! 'Tis a city without a soul!
				SAY I heard Nujel'm is a beautiful place, full of color and magic.
				SAY Nujel'm is gaudy and noisy. Behind the gilt is nothing but common avarice.
			ENDDO
		ELSE
			DORAND 18
				SAY Tis far from most things, is Nujel'm. A good thing, too!
				SAY I've never been to Nujel'm. I hear 'tis a desperately wicked place, where more skin is shown than covered!
				SAY Nujel'm is an island city. Part of Britannia, but ... different.
				SAY My cousin said that in Nujel'm inns, magic makes the beds every morning and polishes the shoes every night. Wonder what the servants do ....
				SAY They grow naught but fancy fruit on that Nujel'm island. Everything else has to be brought by ship.
				SAY Tell not a soul, but I want to go to Nujel'm someday. I'm savin' me coins up for a trip to their beaches. They say thou canst swim with not a stitch on at all!
				SAY 'Tis a wicked place, is Nujel'm! They is ruled by despots who couldn't be prouder of the stranglehold they have on the city.
				SAY The city guards of Nujel'm are bound to keep peace. They can execute a thief without askin' leave of anybody!
				SAY A friend tells me it's a disgusting place. Nujel'm has no respect for decency. My friend's been there three times, and he'd know!
				SAY Nujel'm's in no danger. So many ambassadors and lordlings spend their leisure hours there that all the lands would rise up to defend it.
				SAY 'Tis a foul place, ruled by the get of pirates and pillagers.
				SAY 'Twas a den of thieves once. Now Nujel'm has merchants, not cutthroats, who take all thy gold.
				SAY I heard that on the island of Nujel'm, giving money to someone other than a Nujellan is punishable by death!
				SAY The only thing free on Nujel'm is air, and any mage who conjures a way to charge gold for breathing will be hailed as a savior.
				SAY Evil people walk the streets of Nujel'm. Slavers, assassins and such ilk are treated like regular citizens!
				SAY I cannot stand the thought of Nujel'm! 'Tis a city without a soul!
				SAY I heard Nujel'm is a beautiful place, full of color and magic.
				SAY Nujel'm is gaudy and noisy. Behind the gilt is nothing but common avarice.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Tis far from most things, is Nujel'm. A good thing, too!
				SAY I've never been to Nujel'm. I hear 'tis a desperately wicked place, where more skin is shown than covered!
				SAY Nujel'm is an island city. Part of Britannia, but ... different.
				SAY My cousin said that in Nujel'm inns, magic makes the beds every morning and polishes the shoes every night. Wonder what the servants do ....
				SAY They grow naught but fancy fruit on that Nujel'm island. Everything else has to be brought by ship.
				SAY Tell not a soul, but I want to go to Nujel'm someday. I'm savin' me coins up for a trip to their beaches. They say thou canst swim with not a stitch on at all!
				SAY 'Tis a wicked place, is Nujel'm! They is ruled by despots who couldn't be prouder of the stranglehold they have on the city.
				SAY The city guards of Nujel'm are bound to keep peace. They can execute a thief without askin' leave of anybody!
				SAY A friend tells me it's a disgusting place. Nujel'm has no respect for decency. My friend's been there three times, and he'd know!
				SAY Nujel'm's in no danger. So many ambassadors and lordlings spend their leisure hours there that all the lands would rise up to defend it.
				SAY 'Tis a foul place, ruled by the get of pirates and pillagers.
				SAY 'Twas a den of thieves once. Now Nujel'm has merchants, not cutthroats, who take all thy gold.
				SAY I heard that on the island of Nujel'm, giving money to someone other than a Nujellan is punishable by death!
				SAY The only thing free on Nujel'm is air, and any mage who conjures a way to charge gold for breathing will be hailed as a savior.
				SAY Evil people walk the streets of Nujel'm. Slavers, assassins and such ilk are treated like regular citizens!
				SAY I cannot stand the thought of Nujel'm! 'Tis a city without a soul!
				SAY I heard Nujel'm is a beautiful place, full of color and magic.
				SAY Nujel'm is gaudy and noisy. Behind the gilt is nothing but common avarice.
			ENDDO
		ELSE
			DORAND 18
				SAY Tis far from most things, is Nujel'm. A good thing, too!
			   	SAY I've never been to Nujel'm. I hear 'tis a desperately wicked place, where more skin is shown than covered!
				SAY Nujel'm is an island city. Part of Britannia, but ... different.
				SAY My cousin said that in Nujel'm inns, magic makes the beds every morning and polishes the shoes every night. Wonder what the servants do ....
				SAY They grow naught but fancy fruit on that Nujel'm island. Everything else has to be brought by ship.
				SAY Tell not a soul, but I want to go to Nujel'm someday. I'm savin' me coins up for a trip to their beaches. They say thou canst swim with not a stitch on at all!
				SAY 'Tis a wicked place, is Nujel'm! They is ruled by despots who couldn't be prouder of the stranglehold they have on the city.
				SAY The city guards of Nujel'm are bound to keep peace. They can execute a thief without askin' leave of anybody!
				SAY A friend tells me it's a disgusting place. Nujel'm has no respect for decency. My friend's been there three times, and he'd know!
				SAY Nujel'm's in no danger. So many ambassadors and lordlings spend their leisure hours there that all the lands would rise up to defend it.
				SAY 'Tis a foul place, ruled by the get of pirates and pillagers.
				SAY 'Twas a den of thieves once. Now Nujel'm has merchants, not cutthroats, who take all thy gold.
				SAY I heard that on the island of Nujel'm, giving money to someone other than a Nujellan is punishable by death!
				SAY The only thing free on Nujel'm is air, and any mage who conjures a way to charge gold for breathing will be hailed as a savior.
				SAY Evil people walk the streets of Nujel'm. Slavers, assassins and such ilk are treated like regular citizens!
				SAY I cannot stand the thought of Nujel'm! 'Tis a city without a soul!
				SAY I heard Nujel'm is a beautiful place, full of color and magic.
				SAY Nujel'm is gaudy and noisy. Behind the gilt is nothing but common avarice.
			ENDDO
		ENDIF
	ENDIF

ON=*moonglow*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 7
				SAY Moonglow is my sister's cat's name.
				SAY Moonglow's an island, I think.
				SAY Moonglow's one of them places where they think a lot.
				SAY Moonglow's where they grow new magic, I think.
				SAY I met a mage from Moonglow, once.
				SAY Moonglow? Pah!
				SAY They got it sweet in Moonglow, thou knows. Not a real worker in the lot of 'em
			ENDDO
		ELSE
			DORAND 7
				SAY Moonglow is my sister's cat's name.
				SAY Moonglow's an island, I think.
				SAY Moonglow's one of them places where they think a lot.
				SAY Moonglow's where they grow new magic, I think.
				SAY I met a mage from Moonglow, once.
				SAY Moonglow? Pah!
				SAY They got it sweet in Moonglow, thou knows. Not a real worker in the lot of 'em
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Moonglow is on the southern tip of Verity isle.
				SAY Verity Isle is Moonglow's whereabouts. The island is named so for the city puts much store in lofty intellectual pursuits.
				SAY 'Tis a very logical place, is Moonglow. Practical buildings, straightforward streets. Not a bit of froo-froo.
				SAY Moonglow people are too smart by half. They buy other cities' technology and then whack it to bits to see how it works.
				SAY Moonglow is a place of new magic. I did hear that most new magic is developed there.
				SAY The Lycaeum at Moonglow is famous. Nearly every wizard of any fame at all has studied there.
				SAY 'Tis a shameful waste that the land around Moonglow is so rich, yet none really till the soil. Might dirty their hands! Pah!
				SAY They've got it sweet in Moonglow, thou knowest. All is imported, but not a penny of tariff do they pay!
				SAY I heard once that they do not have coin in Moonglow. I know not that I believe it, though.
				SAY I met a man from Moonglow once. Like a teacher he was, he knew so much. Too much brains, I'd say ...
				SAY I learned in school that Moonglow's export is knowledge. Hah! I bet not one of them knows half I know.
				SAY Did'st thou knowest that Moonglow was beset by pirates and rogues long ago? Never no more, though. The mages keep the freebooters at bay.
				SAY 'Tis not right, thou knowest. Moonglow is supposed to be for the benefit of the realm, but they get to sit on fancy cushions, whilst folks like thee and me do the real work.
				SAY I met a lass from Moonglow last year. Her nose was so high, she'd drown in a rainshower.
				SAY 'Tis a horrible place, I'm told. No holidays nor celebration feasts at all. 'Interruptions' they call 'em.
				SAY Someone told me once that if the fine folk in Moonglow think thou'rt stupid, they'll not so much as let thee on shore!
				SAY A scholar once told me that Moonglow people aren't as smart as they think they are.
				SAY Moonglow? Pah! Too much thinkin', not enough livin' goin' on there.
			ENDDO
		ELSE
			DORAND 18
				SAY Moonglow is on the southern tip of Verity isle.
				SAY Verity Isle is Moonglow's whereabouts. The island is named so for the city puts much store in lofty intellectual pursuits.
				SAY 'Tis a very logical place, is Moonglow. Practical buildings, straightforward streets. Not a bit of froo-froo.
				SAY Moonglow people are too smart by half. They buy other cities' technology and then whack it to bits to see how it works.
				SAY Moonglow is a place of new magic. I did hear that most new magic is developed there.
				SAY The Lycaeum at Moonglow is famous. Nearly every wizard of any fame at all has studied there.
				SAY 'Tis a shameful waste that the land around Moonglow is so rich, yet none really till the soil. Might dirty their hands! Pah!
				SAY They've got it sweet in Moonglow, thou knowest. All is imported, but not a penny of tariff do they pay!
				SAY I heard once that they do not have coin in Moonglow. I know not that I believe it, though.
				SAY I met a man from Moonglow once. Like a teacher he was, he knew so much. Too much brains, I'd say ...
				SAY I learned in school that Moonglow's export is knowledge. Hah! I bet not one of them knows half I know.
				SAY Did'st thou knowest that Moonglow was beset by pirates and rogues long ago? Never no more, though. The mages keep the freebooters at bay.
				SAY 'Tis not right, thou knowest. Moonglow is supposed to be for the benefit of the realm, but they get to sit on fancy cushions, whilst folks like thee and me do the real work.
				SAY I met a lass from Moonglow last year. Her nose was so high, she'd drown in a rainshower.
				SAY 'Tis a horrible place, I'm told. No holidays nor celebration feasts at all. 'Interruptions' they call 'em.
				SAY Someone told me once that if the fine folk in Moonglow think thou'rt stupid, they'll not so much as let thee on shore!
				SAY A scholar once told me that Moonglow people aren't as smart as they think they are.
				SAY Moonglow? Pah! Too much thinkin', not enough livin' goin' on there.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Moonglow is on the southern tip of Verity isle.
		   		SAY Verity Isle is Moonglow's whereabouts. The island is named so for the city puts much store in lofty intellectual pursuits.
				SAY 'Tis a very logical place, is Moonglow. Practical buildings, straightforward streets. Not a bit of froo-froo.
				SAY Moonglow people are too smart by half. They buy other cities' technology and then whack it to bits to see how it works.
		   		SAY Moonglow is a place of new magic. I did hear that most new magic is developed there.
				SAY The Lycaeum at Moonglow is famous. Nearly every wizard of any fame at all has studied there.
				SAY 'Tis a shameful waste that the land around Moonglow is so rich, yet none really till the soil. Might dirty their hands! Pah!
				SAY They've got it sweet in Moonglow, thou knowest. All is imported, but not a penny of tariff do they pay!
				SAY I heard once that they do not have coin in Moonglow. I know not that I believe it, though.
				SAY I met a man from Moonglow once. Like a teacher he was, he knew so much. Too much brains, I'd say ...
				SAY I learned in school that Moonglow's export is knowledge. Hah! I bet not one of them knows half I know.
				SAY Did'st thou knowest that Moonglow was beset by pirates and rogues long ago? Never no more, though. The mages keep the freebooters at bay.
				SAY 'Tis not right, thou knowest. Moonglow is supposed to be for the benefit of the realm, but they get to sit on fancy cushions, whilst folks like thee and me do the real work.
				SAY I met a lass from Moonglow last year. Her nose was so high, she'd drown in a rainshower.
				SAY 'Tis a horrible place, I'm told. No holidays nor celebration feasts at all. 'Interruptions' they call 'em.
				SAY Someone told me once that if the fine folk in Moonglow think thou'rt stupid, they'll not so much as let thee on shore!
				SAY A scholar once told me that Moonglow people aren't as smart as they think they are.
				SAY Moonglow? Pah! Too much thinkin', not enough livin' goin' on there.
			ENDDO
		ELSE
			DORAND 18
				SAY Moonglow is on the southern tip of Verity isle.
		   		SAY Verity Isle is Moonglow's whereabouts. The island is named so for the city puts much store in lofty intellectual pursuits.
				SAY 'Tis a very logical place, is Moonglow. Practical buildings, straightforward streets. Not a bit of froo-froo.
				SAY Moonglow people are too smart by half. They buy other cities' technology and then whack it to bits to see how it works.
		   		SAY Moonglow is a place of new magic. I did hear that most new magic is developed there.
				SAY The Lycaeum at Moonglow is famous. Nearly every wizard of any fame at all has studied there.
				SAY 'Tis a shameful waste that the land around Moonglow is so rich, yet none really till the soil. Might dirty their hands! Pah!
				SAY They've got it sweet in Moonglow, thou knowest. All is imported, but not a penny of tariff do they pay!
				SAY I heard once that they do not have coin in Moonglow. I know not that I believe it, though.
				SAY I met a man from Moonglow once. Like a teacher he was, he knew so much. Too much brains, I'd say ...
				SAY I learned in school that Moonglow's export is knowledge. Hah! I bet not one of them knows half I know.
				SAY Did'st thou knowest that Moonglow was beset by pirates and rogues long ago? Never no more, though. The mages keep the freebooters at bay.
				SAY 'Tis not right, thou knowest. Moonglow is supposed to be for the benefit of the realm, but they get to sit on fancy cushions, whilst folks like thee and me do the real work.
				SAY I met a lass from Moonglow last year. Her nose was so high, she'd drown in a rainshower.
				SAY 'Tis a horrible place, I'm told. No holidays nor celebration feasts at all. 'Interruptions' they call 'em.
				SAY Someone told me once that if the fine folk in Moonglow think thou'rt stupid, they'll not so much as let thee on shore!
				SAY A scholar once told me that Moonglow people aren't as smart as they think they are.
				SAY Moonglow? Pah! Too much thinkin', not enough livin' goin' on there.
			ENDDO
		ENDIF
	ENDIF

ON=*cove*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 6
				SAY Cove? Yup, last year me roof done cove in!
				SAY Cove? I ain't sure I ever been there.
				SAY Cove? Sounds near the water, mayhap ....
				SAY I think I may have heard of Cove. Perhaps near to Britain somehow.
				SAY I ain't sure where Cove is.
				SAY Hmmm. Cove. Never been there.
			ENDDO
		ELSE
			DORAND 6
				SAY Cove? Yup, last year me roof done cove in!
				SAY Cove? I ain't sure I ever been there.
				SAY Cove? Sounds near the water, mayhap ....
				SAY I think I may have heard of Cove. Perhaps near to Britain somehow.
				SAY I ain't sure where Cove is.
				SAY Hmmm. Cove. Never been there.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY Cove? I'm not sure I've ever been there.
				SAY Cove? Sounds near the water, mayhap ....
				SAY I think I may have heard of Cove. Perhaps near to Britain somehow.
				SAY I'm not sure where Cove is.
				SAY Hmmm. Cove. I've never been there.
			ENDDO
		ELSE
			DORAND 5
				SAY Cove? I'm not sure I've ever been there.
				SAY Cove? Sounds near the water, mayhap ....
				SAY I think I may have heard of Cove. Perhaps near to Britain somehow.
				SAY I'm not sure where Cove is.
				SAY Hmmm. Cove. I've never been there.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY Cove? I'm not sure I've ever been there.
				SAY Cove? Sounds near the water, mayhap ....
				SAY I think I may have heard of Cove. Perhaps near to Britain somehow.
				SAY I'm not sure where Cove is.
				SAY Hmmm. Cove. I've never been there.
			ENDDO
		ELSE
			DORAND 5
				SAY Cove? I'm not sure I've ever been there.
				SAY Cove? Sounds near the water, mayhap ....
				SAY I think I may have heard of Cove. Perhaps near to Britain somehow.
				SAY I'm not sure where Cove is.
				SAY Hmmm. Cove. I've never been there.
			ENDDO
		ENDIF
	ENDIF

ON=skara*brae
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 8
				SAY Skara Brae is a kind of perfume, maybe.
				SAY Skara Brae is on an island.
				SAY My uncle is a fisherman in Skara Brae.
				SAY Skara Brae? I think it's to the west.
				SAY 'Tis a lovely place, I been told.
				SAY They got mind magic in Skara Brae.
				SAY Good cropland near Skara Brae.
				SAY I met a ranger from Skara Brae once.
			ENDDO
		ELSE
			DORAND 8
				SAY Skara Brae is a kind of perfume, maybe.
				SAY Skara Brae is on an island.
				SAY My uncle is a fisherman in Skara Brae.
				SAY Skara Brae? I think it's to the west.
				SAY 'Tis a lovely place, I been told.
				SAY They got mind magic in Skara Brae.
				SAY Good cropland near Skara Brae.
				SAY I met a ranger from Skara Brae once.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Skara Brae is on an island due west of Britain.
				SAY Skara Brae 'tis a fine place for fisherfolk.
				SAY Skara Brae? Thou canst not get more west than that!
				SAY 'Tis a lovely place, I've been told. Hills and parks and cobblestone streets has Skara Brae.
				SAY They say Skara Brae has all the conveniences of home. Unusual in an island, surely.
				SAY They got mind magic in Skara Brae. Not firebolts so much as scramblin' up thy head.
				SAY I hear the land on Skara Brae is good cropland. They even have rangers to keep the farms safe.
				SAY It's bad positioning, that's what it is. Skara Brae is unprotected from any evil that comes from the sea. 'Tis dangerous to sail there.
				SAY They be the best shipbuilders in Skara Brae. Except Minoc of course. Maybe Britain, too. Still, they build fine, fast ships!
				SAY The rangers in Skara Brae are second to none!
				SAY A ranger who trained in Skara Brae can survive nearly anything nature can devise. They are marvels with animals, too.
				SAY Skara Brae would be a far happier place if they could rid themselves of pirates!
				SAY Very clean folk in Skara Brae. I'm told they'd rather bathe than eat, if they had to choose.
				SAY I met a lady from Skara Brae once. She said that inside every body is all the 'etheric culmination of the intellect,' with compassion and rationality. Something like that. I lose sleep thinkin' on it.
				SAY Poets! Everyone in Skara Brae is a poet! That's no good at all!
				SAY Thou couldst not swing a fish in Skara Brae without thou slappest two rangers.
				SAY I met a man from Skara Brae who said that on his island, earrings on a lass was as rare as wigs on a chicken. I've yet to figure what he meant.
				SAY A mercenary from Jhelom can always find work in Skara Brae.
			ENDDO
		ELSE
			DORAND 18
				SAY Skara Brae is on an island due west of Britain.
				SAY Skara Brae 'tis a fine place for fisherfolk.
				SAY Skara Brae? Thou canst not get more west than that!
				SAY 'Tis a lovely place, I've been told. Hills and parks and cobblestone streets has Skara Brae.
				SAY They say Skara Brae has all the conveniences of home. Unusual in an island, surely.
				SAY They got mind magic in Skara Brae. Not firebolts so much as scramblin' up thy head.
				SAY I hear the land on Skara Brae is good cropland. They even have rangers to keep the farms safe.
				SAY It's bad positioning, that's what it is. Skara Brae is unprotected from any evil that comes from the sea. 'Tis dangerous to sail there.
				SAY They be the best shipbuilders in Skara Brae. Except Minoc of course. Maybe Britain, too. Still, they build fine, fast ships!
				SAY The rangers in Skara Brae are second to none!
				SAY A ranger who trained in Skara Brae can survive nearly anything nature can devise. They are marvels with animals, too.
				SAY Skara Brae would be a far happier place if they could rid themselves of pirates!
				SAY Very clean folk in Skara Brae. I'm told they'd rather bathe than eat, if they had to choose.
				SAY I met a lady from Skara Brae once. She said that inside every body is all the 'etheric culmination of the intellect,' with compassion and rationality. Something like that. I lose sleep thinkin' on it.
				SAY Poets! Everyone in Skara Brae is a poet! That's no good at all!
				SAY Thou couldst not swing a fish in Skara Brae without thou slappest two rangers.
				SAY I met a man from Skara Brae who said that on his island, earrings on a lass was as rare as wigs on a chicken. I've yet to figure what he meant.
				SAY A mercenary from Jhelom can always find work in Skara Brae.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Skara Brae is on an island due west of Britain.
				SAY Skara Brae 'tis a fine place for fisherfolk.
				SAY Skara Brae? Thou canst not get more west than that!
				SAY 'Tis a lovely place, I've been told. Hills and parks and cobblestone streets has Skara Brae.
				SAY They say Skara Brae has all the conveniences of home. Unusual in an island, surely.
				SAY They got mind magic in Skara Brae. Not firebolts so much as scramblin' up thy head.
				SAY I hear the land on Skara Brae is good cropland. They even have rangers to keep the farms safe.
				SAY It's bad positioning, that's what it is. Skara Brae is unprotected from any evil that comes from the sea. 'Tis dangerous to sail there.
				SAY They be the best shipbuilders in Skara Brae. Except Minoc of course. Maybe Britain, too. Still, they build fine, fast ships!
				SAY The rangers in Skara Brae are second to none!
				SAY A ranger who trained in Skara Brae can survive nearly anything nature can devise. They are marvels with animals, too.
				SAY Skara Brae would be a far happier place if they could rid themselves of pirates!
				SAY Very clean folk in Skara Brae. I'm told they'd rather bathe than eat, if they had to choose.
				SAY I met a lady from Skara Brae once. She said that inside every body is all the 'etheric culmination of the intellect,' with compassion and rationality. Something like that. I lose sleep thinkin' on it.
				SAY Poets! Everyone in Skara Brae is a poet! That's no good at all!
				SAY Thou couldst not swing a fish in Skara Brae without thou slappest two rangers.
				SAY I met a man from Skara Brae who said that on his island, earrings on a lass was as rare as wigs on a chicken. I've yet to figure what he meant.
				SAY A mercenary from Jhelom can always find work in Skara Brae.
			ENDDO
		ELSE
			DORAND 18
				SAY Skara Brae is on an island due west of Britain.
			   	SAY Skara Brae 'tis a fine place for fisherfolk.
				SAY Skara Brae? Thou canst not get more west than that!
				SAY 'Tis a lovely place, I've been told. Hills and parks and cobblestone streets has Skara Brae.
				SAY They say Skara Brae has all the conveniences of home. Unusual in an island, surely.
				SAY They got mind magic in Skara Brae. Not firebolts so much as scramblin' up thy head.
				SAY I hear the land on Skara Brae is good cropland. They even have rangers to keep the farms safe.
				SAY It's bad positioning, that's what it is. Skara Brae is unprotected from any evil that comes from the sea. 'Tis dangerous to sail there.
				SAY They be the best shipbuilders in Skara Brae. Except Minoc of course. Maybe Britain, too. Still, they build fine, fast ships!
				SAY The rangers in Skara Brae are second to none!
				SAY A ranger who trained in Skara Brae can survive nearly anything nature can devise. They are marvels with animals, too.
				SAY Skara Brae would be a far happier place if they could rid themselves of pirates!
				SAY Very clean folk in Skara Brae. I'm told they'd rather bathe than eat, if they had to choose.
				SAY I met a lady from Skara Brae once. She said that inside every body is all the 'etheric culmination of the intellect,' with compassion and rationality. Something like that. I lose sleep thinkin' on it.
				SAY Poets! Everyone in Skara Brae is a poet! That's no good at all!
				SAY Thou couldst not swing a fish in Skara Brae without thou slappest two rangers.
				SAY I met a man from Skara Brae who said that on his island, earrings on a lass was as rare as wigs on a chicken. I've yet to figure what he meant.
				SAY A mercenary from Jhelom can always find work in Skara Brae.
			ENDDO
		ENDIF
	ENDIF

ON=*minoc*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 7
				SAY My knock?
				SAY I don't know where Minoc is.
				SAY Minoc might be in the mountains.
				SAY My cousin said Minoc is fair cold.
				SAY Minoc? I don't know much about Minoc.
				SAY They say thou can make good money in Minoc.
				SAY There's a fair number of people who left here for Minoc. I don't know just why.
			ENDDO
		ELSE
			DORAND 7
				SAY My knock?
				SAY I don't know where Minoc is.
				SAY Minoc might be in the mountains.
				SAY My cousin said Minoc is fair cold.
				SAY Minoc? I don't know much about Minoc.
				SAY They say thou can make good money in Minoc.
				SAY There's a fair number of people who left here for Minoc. I don't know just why.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND DORAND 17
				SAY Minoc is in the northmost part of the realm, a bit to the east.
				SAY Minoc is nestled in the mountains like an egg in a nest.
				SAY 'Tis a mining town, is Minoc. Used to be crazy metalworkers, now 'tis mostly crazy miners.
				SAY They love their tools, does Minoc. The Gadgeteers Guild is there, thou knowest.
				SAY Minoc is too cold for my tastes. I'd need to walk in furs from head to toe, lest I'd shiver meself to death.
				SAY I hear Minoc is a booming, thriving town. More money than people, they say.
				SAY I'd not go to Minoc myself. There are too many thieves attracted to the new money.
				SAY They're very pleased with themselves, in Minoc. I tell thee, there'll be trouble when all the new mines run dry!
				SAY From Minoc comes the raw stuffs for building - lumber and metals and such. Their inventors are busy from dawn to dusk. Pity the nearest market is in Vesper.
				SAY Must be a curse on Minoc, that they have so much, yet are too far away to best market it. They can't even find trusty mercenaries to guard their caravans.
				SAY They live in ragged furs in Minoc, and love to call names to them that wear silk and eat off plates.
				SAY Brigands can take their caravans, but Minoc is too well defended for invasion.
				SAY Very creative people are found in Minoc. They take pride in artistry there.
				SAY 'Tis a grand place for an evening, is Minoc! Dancin' and drinkin' keep the cold from settlin' on thee.
				SAY Were I an artist, I'd buy my goods in Minoc, but do my living in Vesper.
				SAY Minoc is a mining village gone mad.
				SAY Minoc has a different outlook than any other city in the realm. It's as fancy as a rabbit tooth, if thou knowest what I mean.
			ENDDO
		ELSE
			DORAND DORAND 17
				SAY Minoc is in the northmost part of the realm, a bit to the east.
				SAY Minoc is nestled in the mountains like an egg in a nest.
				SAY 'Tis a mining town, is Minoc. Used to be crazy metalworkers, now 'tis mostly crazy miners.
				SAY They love their tools, does Minoc. The Gadgeteers Guild is there, thou knowest.
				SAY Minoc is too cold for my tastes. I'd need to walk in furs from head to toe, lest I'd shiver meself to death.
				SAY I hear Minoc is a booming, thriving town. More money than people, they say.
				SAY I'd not go to Minoc myself. There are too many thieves attracted to the new money.
				SAY They're very pleased with themselves, in Minoc. I tell thee, there'll be trouble when all the new mines run dry!
				SAY From Minoc comes the raw stuffs for building - lumber and metals and such. Their inventors are busy from dawn to dusk. Pity the nearest market is in Vesper.
				SAY Must be a curse on Minoc, that they have so much, yet are too far away to best market it. They can't even find trusty mercenaries to guard their caravans.
				SAY They live in ragged furs in Minoc, and love to call names to them that wear silk and eat off plates.
				SAY Brigands can take their caravans, but Minoc is too well defended for invasion.
				SAY Very creative people are found in Minoc. They take pride in artistry there.
				SAY 'Tis a grand place for an evening, is Minoc! Dancin' and drinkin' keep the cold from settlin' on thee.
				SAY Were I an artist, I'd buy my goods in Minoc, but do my living in Vesper.
				SAY Minoc is a mining village gone mad.
				SAY Minoc has a different outlook than any other city in the realm. It's as fancy as a rabbit tooth, if thou knowest what I mean.

			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 17
				SAY Minoc is in the northmost part of the realm, a bit to the east.
				SAY Minoc is nestled in the mountains like an egg in a nest.
				SAY 'Tis a mining town, is Minoc. Used to be crazy metalworkers, now 'tis mostly crazy miners.
				SAY They love their tools, does Minoc. The Gadgeteers Guild is there, thou knowest.
				SAY Minoc is too cold for my tastes. I'd need to walk in furs from head to toe, lest I'd shiver meself to death.
				SAY I hear Minoc is a booming, thriving town. More money than people, they say.
				SAY I'd not go to Minoc myself. There are too many thieves attracted to the new money.
				SAY They're very pleased with themselves, in Minoc. I tell thee, there'll be trouble when all the new mines run dry!
				SAY From Minoc comes the raw stuffs for building - lumber and metals and such. Their inventors are busy from dawn to dusk. Pity the nearest market is in Vesper.
				SAY Must be a curse on Minoc, that they have so much, yet are too far away to best market it. They can't even find trusty mercenaries to guard their caravans.
				SAY They live in ragged furs in Minoc, and love to call names to them that wear silk and eat off plates.
				SAY Brigands can take their caravans, but Minoc is too well defended for invasion.
				SAY Very creative people are found in Minoc. They take pride in artistry there.
				SAY 'Tis a grand place for an evening, is Minoc! Dancin' and drinkin' keep the cold from settlin' on thee.
				SAY Were I an artist, I'd buy my goods in Minoc, but do my living in Vesper.
				SAY Minoc is a mining village gone mad.
				SAY Minoc has a different outlook than any other city in the realm. It's as fancy as a rabbit tooth, if thou knowest what I mean.
			ENDDO
		ELSE
			DORAND 17
				SAY Minoc is in the northmost part of the realm, a bit to the east.
				SAY Minoc is nestled in the mountains like an egg in a nest.
				SAY 'Tis a mining town, is Minoc. Used to be crazy metalworkers, now 'tis mostly crazy miners.
				SAY They love their tools, does Minoc. The Gadgeteers Guild is there, thou knowest.
				SAY Minoc is too cold for my tastes. I'd need to walk in furs from head to toe, lest I'd shiver meself to death.
				SAY I hear Minoc is a booming, thriving town. More money than people, they say.
				SAY I'd not go to Minoc myself. There are too many thieves attracted to the new money.
				SAY They're very pleased with themselves, in Minoc. I tell thee, there'll be trouble when all the new mines run dry!
				SAY From Minoc comes the raw stuffs for building - lumber and metals and such. Their inventors are busy from dawn to dusk. Pity the nearest market is in Vesper.
				SAY Must be a curse on Minoc, that they have so much, yet are too far away to best market it. They can't even find trusty mercenaries to guard their caravans.
				SAY They live in ragged furs in Minoc, and love to call names to them that wear silk and eat off plates.
				SAY Brigands can take their caravans, but Minoc is too well defended for invasion.
				SAY Very creative people are found in Minoc. They take pride in artistry there.
				SAY 'Tis a grand place for an evening, is Minoc! Dancin' and drinkin' keep the cold from settlin' on thee.
				SAY Were I an artist, I'd buy my goods in Minoc, but do my living in Vesper.
				SAY Minoc is a mining village gone mad.
				SAY Minoc has a different outlook than any other city in the realm. It's as fancy as a rabbit tooth, if thou knowest what I mean.
			ENDDO
		ENDIF
	ENDIF

ON=*vesper*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 7
				SAY Vesper? 'Tis someone who has vesprosy.
				SAY Vesper? It may be a sea town ....
				SAY I never been to Vesper.
				SAY Vesper is a cold place, I'm told. I hate cold.
				SAY I don't even know what they make in Vesper.
				SAY My aunt's got a gadget that came from Vesper.
				SAY I don't even know where Vesper is.
			ENDDO
		ELSE
			DORAND 7
				SAY Vesper? 'Tis someone who has vesprosy.
				SAY Vesper? It may be a sea town ....
				SAY I never been to Vesper.
				SAY Vesper is a cold place, I'm told. I hate cold.
				SAY I don't even know what they make in Vesper.
				SAY My aunt's got a gadget that came from Vesper.
				SAY I don't even know where Vesper is.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Vesper is on the eastern coast of Britannia, to the north. It is Britannia's major trading port for the north sea
				SAY Vesper is a city of silly people. They have an overabundance, and no wit to use it well.
				SAY What Vesper does not know is that Lord British is aware that it is not working for the best interest of his realm. One day that city will receive a surprise.
			ENDDO
		ELSE
			DORAND 3
				SAY Vesper is on the eastern coast of Britannia, to the north. It is Britannia's major trading port for the north sea
				SAY Vesper is a city of silly people. They have an overabundance, and no wit to use it well.
				SAY What Vesper does not know is that Lord British is aware that it is not working for the best interest of his realm. One day that city will receive a surprise.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Vesper can be found on the eastern coast of Britannia, to the north.
				SAY If thou art looking for the major trading port for the north sea, 'tis Vesper.
				SAY Ah, Vesper is known as a beautiful city. I would like to go there someday.
				SAY Now thou wilt be able to find anything thou needest in Vesper. That is its fame.
				SAY Vesper is a bit cold for my tastes. Cold wind, cold stone, cold people.
				SAY Thou knowest that Vesper is the export center for Minoc, yes? They carry gadgets the likes of which thou'lt use every day ... and other such things as thou'lt be pressed to find any use for at all.
				SAY The shopping in Minoc, they say, is a pastime and not a chore. Many shops for many things.
				SAY I don't know what I think about Vesper. From what I hear, they spend their time on naught but silly things.
				SAY I'm told that the assassins in Vesper use magic in their trade.
				SAY 'Tis a bad place to farm, is Vesper, but a fair place to fish.
				SAY People tire of things quickly in Vesper, and cast them out. They care not if it is gold or dross.
				SAY Vesper needs must be a nervous place. There are few cities that do not envy its power, and would take it if they could.
				SAY I heard Vesper was rotten to the core. Crime and all manner of vice can be found within its walls.
				SAY I hear rumors that even Lord British does not condone Vesper's wicked ways, and wishes Britain were well washed of its sordid vices.
				SAY Vesper is a city with an audience. Always there is street theater, firework displays and other such extravagances. Their only goal is to bring the moneyed people back
				SAY Thou canst never tell if someone from Vesper likes thee. They smile at everyone.
				SAY They love only money in Vesper.
				SAY Thou art always watched in Vesper.
			ENDDO
		ELSE
			DORAND 18
				SAY Vesper can be found on the eastern coast of Britannia, to the north.
		   		SAY If thou art looking for the major trading port for the north sea, 'tis Vesper.
				SAY Ah, Vesper is known as a beautiful city. I would like to go there someday.
				SAY Now thou wilt be able to find anything thou needest in Vesper. That is its fame.
				SAY Vesper is a bit cold for my tastes. Cold wind, cold stone, cold people.
				SAY Thou knowest that Vesper is the export center for Minoc, yes? They carry gadgets the likes of which thou'lt use every day ... and other such things as thou'lt be pressed to find any use for at all.
				SAY The shopping in Minoc, they say, is a pastime and not a chore. Many shops for many things.
				SAY I don't know what I think about Vesper. From what I hear, they spend their time on naught but silly things.
				SAY I'm told that the assassins in Vesper use magic in their trade.
				SAY 'Tis a bad place to farm, is Vesper, but a fair place to fish.
				SAY People tire of things quickly in Vesper, and cast them out. They care not if it is gold or dross.
				SAY Vesper needs must be a nervous place. There are few cities that do not envy its power, and would take it if they could.
				SAY I heard Vesper was rotten to the core. Crime and all manner of vice can be found within its walls.
				SAY I hear rumors that even Lord British does not condone Vesper's wicked ways, and wishes Britain were well washed of its sordid vices.
				SAY Vesper is a city with an audience. Always there is street theater, firework displays and other such extravagances. Their only goal is to bring the moneyed people back
				SAY Thou canst never tell if someone from Vesper likes thee. They smile at everyone.
				SAY They love only money in Vesper.
				SAY Thou art always watched in Vesper.
			ENDDO
		ENDIF
	ENDIF

ON=bucs*den
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 9
				SAY I don't know of no place called 'Buccaneer's Den.
				SAY Buccaneer's Den? Sounds wicked.
				SAY I know nothin' of Buccaneer's Den.
				SAY I never been to Buccaneer's Den.
				SAY What? What? I don't get thy question.
				SAY How would thou know of such a place? I ain't never heard of Buccaneer's Den.
				SAY Buccawho's Den?
				SAY Buccaneer's Den? Sounds like a place for pirates.
				SAY Buccaneer's Den ... unless it's named bad ... would be a pit of immorality and deceit.
			ENDDO
		ELSE
			DORAND 9
				SAY I don't know of no place called 'Buccaneer's Den.
				SAY Buccaneer's Den? Sounds wicked.
				SAY I know nothin' of Buccaneer's Den.
				SAY I never been to Buccaneer's Den.
				SAY What? What? I don't get thy question.
				SAY How would thou know of such a place? I ain't never heard of Buccaneer's Den.
				SAY Buccawho's Den?
				SAY Buccaneer's Den? Sounds like a place for pirates.
				SAY Buccaneer's Den ... unless it's named bad ... would be a pit of immorality and deceit.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 8
				SAY Thou'rt in Buccaneer's Den.
				SAY Thou'rt touched. This place is the Den.
				SAY Not much to tell of Buccaneer's Den.
				SAY Buccaneer's Den is where the truly free pitch their tents.
				SAY The Den is a good place to hide from those such as would be lookin' for thee.
				SAY How would'st thou not know of such a place? This place is Buccaneer's Den.
				SAY Buccaneer's Den? 'Tis a place for pirates.
				SAY Buccaneer's Den ... unless it is misnamed ... would be a pit of immorality and deceit. But we like it that way.
			ENDDO
		ELSE
			DORAND 8
				SAY Thou'rt in Buccaneer's Den.
				SAY Thou'rt touched. This place is the Den.
				SAY Not much to tell of Buccaneer's Den.
				SAY Buccaneer's Den is where the truly free pitch their tents.
				SAY The Den is a good place to hide from those such as would be lookin' for thee.
				SAY How would'st thou not know of such a place? This place is Buccaneer's Den.
				SAY Buccaneer's Den? 'Tis a place for pirates.
				SAY Buccaneer's Den ... unless it is misnamed ... would be a pit of immorality and deceit. But we like it that way.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 8
				SAY Thou'rt in Buccaneer's Den.
				SAY Thou'rt touched. This place is the Den.
				SAY Not much to tell of Buccaneer's Den.
				SAY Buccaneer's Den is where the truly free pitch their tents.
				SAY The Den is a good place to hide from those such as would be lookin' for thee.
				SAY How would'st thou not know of such a place? This place is Buccaneer's Den.
				SAY Buccaneer's Den? 'Tis a place for pirates.
				SAY Buccaneer's Den ... unless it is misnamed ... would be a pit of immorality and deceit. But we like it that way.
			ENDDO
		ELSE
			DORAND 8
				SAY Thou'rt in Buccaneer's Den.
				SAY Thou'rt touched. This place is the Den.
				SAY Not much to tell of Buccaneer's Den.
				SAY Buccaneer's Den is where the truly free pitch their tents.
				SAY The Den is a good place to hide from those such as would be lookin' for thee.
				SAY How would'st thou not know of such a place? This place is Buccaneer's Den.
				SAY Buccaneer's Den? 'Tis a place for pirates.
				SAY Buccaneer's Den ... unless it is misnamed ... would be a pit of immorality and deceit. But we like it that way.
			ENDDO
		ENDIF
	ENDIF

ON=*magincia*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 6
				SAY Magincia is ... a city of Britain.
				SAY I ain't never been to Magincia.
				SAY My cousin said they wouldn't even let him in the gate of Magincia. He wasn't fine enough.
				SAY The rich poffs live in Magincia.!
				SAY I've heard of Magincia, but I can't remember what was said.
				SAY Magincia! Lazy ... overindulged ... spoilt rotten ...richling snobs!
			ENDDO
		ELSE
			DORAND 6
				SAY Magincia is ... a city of Britain.
				SAY I ain't never been to Magincia.
				SAY My cousin said they wouldn't even let him in the gate of Magincia. He wasn't fine enough.
				SAY The rich poffs live in Magincia.!
				SAY I've heard of Magincia, but I can't remember what was said.
				SAY Magincia! Lazy ... overindulged ... spoilt rotten ...richling snobs!
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND  16
				SAY Magincia is an island city east of Britain.
				SAY Magincia, they say, would be food for pirates were it not for Moonglow's magic.
				SAY Ach! Magincia is all flash and glitter! Too much money, not enough sense. I heard that the most common shop in Magincia has more gems than Lord British' crown!
				SAY They have everything in Magincia, save common sense.
				SAY Magincia! Lazy ... overindulged ... spoilt rotten ...richling peasants! Dost not get me started!
				SAY I heard that the floors in Magincia clean themselves. Now that's something I'd like to have!
				SAY They use magic in Magincia to keep from doing work. Seems like cheating to me.
				SAY There's not much farm land near Magincia, that much I can tell thee. They'd rather pay to have food brought to them.
				SAY They'd not let the likes of us live in Magincia. 'Tis a city with only ladies, no ladies-in-waiting.
				SAY I think they have a diamond mine in Magincia.
				SAY They are lucky to have magical protection in Magincia. Not a city cares for them, and people hereabouts would like to teach them manners.
				SAY Someone told me that the fine lords and ladies in Magincia hire peasants to talk to peasants. Keeps them a bit father away from the common riffraff, I suppose.
				SAY It's said that in Magincia, they'd rather look good than feel good.
				SAY The main difference between someone from Magincia and a peasant is that the Magincian is NOT a PEASANT! If thou see'est what I mean.
				SAY They produce nothing in Magincia but snobs and money.
				SAY Someday they'll run out of diamonds in Magincia, and with hunger will come wisdom and compassion.
				SAY Magincia is a land of over-plenty and overmuch pride.
			ENDDO
		ELSE
			DORAND  16
				SAY Magincia is an island city east of Britain.
				SAY Magincia, they say, would be food for pirates were it not for Moonglow's magic.
				SAY Ach! Magincia is all flash and glitter! Too much money, not enough sense. I heard that the most common shop in Magincia has more gems than Lord British' crown!
				SAY They have everything in Magincia, save common sense.
				SAY Magincia! Lazy ... overindulged ... spoilt rotten ...richling peasants! Dost not get me started!
				SAY I heard that the floors in Magincia clean themselves. Now that's something I'd like to have!
				SAY They use magic in Magincia to keep from doing work. Seems like cheating to me.
				SAY There's not much farm land near Magincia, that much I can tell thee. They'd rather pay to have food brought to them.
				SAY They'd not let the likes of us live in Magincia. 'Tis a city with only ladies, no ladies-in-waiting.
				SAY I think they have a diamond mine in Magincia.
				SAY They are lucky to have magical protection in Magincia. Not a city cares for them, and people hereabouts would like to teach them manners.
				SAY Someone told me that the fine lords and ladies in Magincia hire peasants to talk to peasants. Keeps them a bit father away from the common riffraff, I suppose.
				SAY It's said that in Magincia, they'd rather look good than feel good.
				SAY The main difference between someone from Magincia and a peasant is that the Magincian is NOT a PEASANT! If thou see'est what I mean.
				SAY They produce nothing in Magincia but snobs and money.
				SAY Someday they'll run out of diamonds in Magincia, and with hunger will come wisdom and compassion.
				SAY Magincia is a land of over-plenty and overmuch pride.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 16
				SAY Magincia is an island city east of Britain.
				SAY Magincia, they say, would be food for pirates were it not for Moonglow's magic.
				SAY Ach! Magincia is all flash and glitter! Too much money, not enough sense. I heard that the most common shop in Magincia has more gems than Lord British' crown!
				SAY They have everything in Magincia, save common sense.
				SAY Magincia! Lazy ... overindulged ... spoilt rotten ...richling peasants! Dost not get me started!
				SAY I heard that the floors in Magincia clean themselves. Now that's something I'd like to have!
				SAY They use magic in Magincia to keep from doing work. Seems like cheating to me.
				SAY There's not much farm land near Magincia, that much I can tell thee. They'd rather pay to have food brought to them.
				SAY They'd not let the likes of us live in Magincia. 'Tis a city with only ladies, no ladies-in-waiting.
				SAY I think they have a diamond mine in Magincia.
				SAY They are lucky to have magical protection in Magincia. Not a city cares for them, and people hereabouts would like to teach them manners.
				SAY Someone told me that the fine lords and ladies in Magincia hire peasants to talk to peasants. Keeps them a bit father away from the common riffraff, I suppose.
				SAY It's said that in Magincia, they'd rather look good than feel good.
				SAY The main difference between someone from Magincia and a peasant is that the Magincian is NOT a PEASANT! If thou see'est what I mean.
				SAY They produce nothing in Magincia but snobs and money.
				SAY Someday they'll run out of diamonds in Magincia, and with hunger will come wisdom and compassion.
				SAY Magincia is a land of over-plenty and overmuch pride.
			ENDDO
		ELSE
			DORAND  16
				SAY Magincia is an island city east of Britain.
				SAY Magincia, they say, would be food for pirates were it not for Moonglow's magic.
				SAY Ach! Magincia is all flash and glitter! Too much money, not enough sense. I heard that the most common shop in Magincia has more gems than Lord British' crown!
				SAY They have everything in Magincia, save common sense.
				SAY Magincia! Lazy ... overindulged ... spoilt rotten ...richling peasants! Dost not get me started!
				SAY I heard that the floors in Magincia clean themselves. Now that's something I'd like to have!
				SAY They use magic in Magincia to keep from doing work. Seems like cheating to me.
				SAY There's not much farm land near Magincia, that much I can tell thee. They'd rather pay to have food brought to them.
				SAY They'd not let the likes of us live in Magincia. 'Tis a city with only ladies, no ladies-in-waiting.
				SAY I think they have a diamond mine in Magincia.
				SAY They are lucky to have magical protection in Magincia. Not a city cares for them, and people hereabouts would like to teach them manners.
				SAY Someone told me that the fine lords and ladies in Magincia hire peasants to talk to peasants. Keeps them a bit father away from the common riffraff, I suppose.
				SAY It's said that in Magincia, they'd rather look good than feel good.
				SAY The main difference between someone from Magincia and a peasant is that the Magincian is NOT a PEASANT! If thou see'est what I mean.
				SAY They produce nothing in Magincia but snobs and money.
				SAY Someday they'll run out of diamonds in Magincia, and with hunger will come wisdom and compassion.
				SAY Magincia is a land of over-plenty and overmuch pride.
			ENDDO
		ENDIF
	ENDIF

ON=*yew*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 7
				SAY Yu? You? I don't understand what thou means.
				SAY Yew ... ahh, that's a city, I'm almost sure.
				SAY I knew a lad from Yew. He said it weren't really a city.
				SAY Yew, that's a kind of tree.
				SAY They make bows from yew wood.
				SAY My cousin says they get drunk on wine in Yew.
				SAY U. That's a stupid name for a city. They could at least add a few letters and make a word.
			ENDDO
		ELSE
			DORAND 7
				SAY Yu? You? I don't understand what thou means.
				SAY Yew ... ahh, that's a city, I'm almost sure.
				SAY I knew a lad from Yew. He said it weren't really a city.
				SAY Yew, that's a kind of tree.
				SAY They make bows from yew wood.
				SAY My cousin says they get drunk on wine in Yew.
				SAY U. That's a stupid name for a city. They could at least add a few letters and make a word.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Yew is in the northwest region of Britannia.
				SAY Yew ... ahh, that is near to Empath Abbey. That's the land from whence the best wine comes.
				SAY Yew is not what I'd call a city. It is more a collection of friendly neighbors.
				SAY They are a straightforward people, in Yew. Things are simpler there.
				SAY They have magic in Yew, but it's more of a natural sort. Potions, elixirs, and other such aids.
				SAY The druids in Yew can teach students how to focus their power through nature.
				SAY The soil around Yew is marvelously fertile. Grass is good for sheep, and the grapes are excellent for wine.
				SAY They are a peasant people in Yew, but in a good way, really.
				SAY Thou hast to admire a people as self-reliant as they are in Yew.
				SAY I knew a man who said that for bows and staves, none were better than those in Yew.
				SAY It can be dangerous in the woods near Yew. There are bands of ettins, orcs and goblins that eat the livestock ... and occasionally the people, too!
				SAY Yew is a popular place for Rangers, I'm told.
				SAY I've been to Yew once. 'Twas a beautiful region ... peaceful and serene.
				SAY Those in Yew despise those who misuse the elements of nature. 'Tis the only thing they truly hate.
				SAY They like wine, the folk of Yew. When both moons are full, the town has a party with lots of wine, dancing, and even more wine. 'Tis a druid thing, I think.
				SAY When someone in Yew builds a house, all the neighbors help. I am told it takes but a day.
				SAY Shepherds are fond of Yew. Their carved staves are famous.
				SAY I believe there is an enormous jail in Yew.
			ENDDO
		ELSE
			DORAND 18
				SAY Yew is in the northwest region of Britannia.
				SAY Yew ... ahh, that is near to Empath Abbey. That's the land from whence the best wine comes.
				SAY Yew is not what I'd call a city. It is more a collection of friendly neighbors.
				SAY They are a straightforward people, in Yew. Things are simpler there.
				SAY They have magic in Yew, but it's more of a natural sort. Potions, elixirs, and other such aids.
				SAY The druids in Yew can teach students how to focus their power through nature.
				SAY The soil around Yew is marvelously fertile. Grass is good for sheep, and the grapes are excellent for wine.
				SAY They are a peasant people in Yew, but in a good way, really.
				SAY Thou hast to admire a people as self-reliant as they are in Yew.
				SAY I knew a man who said that for bows and staves, none were better than those in Yew.
				SAY It can be dangerous in the woods near Yew. There are bands of ettins, orcs and goblins that eat the livestock ... and occasionally the people, too!
				SAY Yew is a popular place for Rangers, I'm told.
				SAY I've been to Yew once. 'Twas a beautiful region ... peaceful and serene.
				SAY Those in Yew despise those who misuse the elements of nature. 'Tis the only thing they truly hate.
				SAY They like wine, the folk of Yew. When both moons are full, the town has a party with lots of wine, dancing, and even more wine. 'Tis a druid thing, I think.
				SAY When someone in Yew builds a house, all the neighbors help. I am told it takes but a day.
				SAY Shepherds are fond of Yew. Their carved staves are famous.
				SAY I believe there is an enormous jail in Yew.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Yew is in the northwest region of Britannia.
				SAY Yew ... ahh, that is near to Empath Abbey. That's the land from whence the best wine comes.
				SAY Yew is not what I'd call a city. It is more a collection of friendly neighbors.
				SAY They are a straightforward people, in Yew. Things are simpler there.
				SAY They have magic in Yew, but it's more of a natural sort. Potions, elixirs, and other such aids.
				SAY The druids in Yew can teach students how to focus their power through nature.
				SAY The soil around Yew is marvelously fertile. Grass is good for sheep, and the grapes are excellent for wine.
				SAY They are a peasant people in Yew, but in a good way, really.
				SAY Thou hast to admire a people as self-reliant as they are in Yew.
				SAY I knew a man who said that for bows and staves, none were better than those in Yew.
				SAY It can be dangerous in the woods near Yew. There are bands of ettins, orcs and goblins that eat the livestock ... and occasionally the people, too!
				SAY Yew is a popular place for Rangers, I'm told.
				SAY I've been to Yew once. 'Twas a beautiful region ... peaceful and serene.
				SAY Those in Yew despise those who misuse the elements of nature. 'Tis the only thing they truly hate.
				SAY They like wine, the folk of Yew. When both moons are full, the town has a party with lots of wine, dancing, and even more wine. 'Tis a druid thing, I think.
				SAY When someone in Yew builds a house, all the neighbors help. I am told it takes but a day.
				SAY Shepherds are fond of Yew. Their carved staves are famous.
				SAY I believe there is an enormous jail in Yew.
			ENDDO
		ELSE
			DORAND 18
				SAY Yew is in the northwest region of Britannia.
				SAY Yew ... ahh, that is near to Empath Abbey. That's the land from whence the best wine comes.
				SAY Yew is not what I'd call a city. It is more a collection of friendly neighbors.
				SAY They are a straightforward people, in Yew. Things are simpler there.
				SAY They have magic in Yew, but it's more of a natural sort. Potions, elixirs, and other such aids.
				SAY The druids in Yew can teach students how to focus their power through nature.
				SAY The soil around Yew is marvelously fertile. Grass is good for sheep, and the grapes are excellent for wine.
				SAY They are a peasant people in Yew, but in a good way, really.
				SAY Thou hast to admire a people as self-reliant as they are in Yew.
				SAY I knew a man who said that for bows and staves, none were better than those in Yew.
				SAY It can be dangerous in the woods near Yew. There are bands of ettins, orcs and goblins that eat the livestock ... and occasionally the people, too!
				SAY Yew is a popular place for Rangers, I'm told.
				SAY I've been to Yew once. 'Twas a beautiful region ... peaceful and serene.
				SAY Those in Yew despise those who misuse the elements of nature. 'Tis the only thing they truly hate.
				SAY They like wine, the folk of Yew. When both moons are full, the town has a party with lots of wine, dancing, and even more wine. 'Tis a druid thing, I think.
				SAY When someone in Yew builds a house, all the neighbors help. I am told it takes but a day.
				SAY Shepherds are fond of Yew. Their carved staves are famous.
				SAY I believe there is an enormous jail in Yew.
			ENDDO
		ENDIF
	ENDIF

ON=*wind*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY Wind? 'Tis simply moving air.
				SAY I have heard of no place called Wind.
				SAY I don't understand what thou'rt meanin'.
				SAY I may have heard a legend of a city called Wind. It was in the mountains, if I recall.
				SAY If there's such a place called Wind, it ain't known around here.
			ENDDO
		ELSE
			DORAND 5
				SAY Wind? 'Tis simply moving air.
				SAY I have heard of no place called Wind.
				SAY I don't understand what thou'rt meanin'.
				SAY I may have heard a legend of a city called Wind. It was in the mountains, if I recall.
				SAY If there's such a place called Wind, it ain't known around here.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY Wind? 'Tis simply moving air.
				SAY I have heard of no place called Wind.
				SAY I do not understand what thou dost mean.
				SAY I may have heard a legend of a city called Wind. It was in the mountains, if I recall.
				SAY If there is such a place called Wind, it is not known around here.
			ENDDO
		ELSE
			DORAND 5
				SAY Wind? 'Tis simply moving air.
				SAY I have heard of no place called Wind.
				SAY I do not understand what thou dost mean.
				SAY I may have heard a legend of a city called Wind. It was in the mountains, if I recall.
				SAY If there is such a place called Wind, it is not known around here.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY Wind? 'Tis simply moving air.
				SAY I have heard of no place called Wind.
				SAY I do not understand what thou dost mean.
				SAY I may have heard a legend of a city called Wind. It was in the mountains, if I recall.
				SAY If there is such a place called Wind, it is not known around here.
			ENDDO
		ELSE
			DORAND 5
				SAY Wind? 'Tis simply moving air.
				SAY I have heard of no place called Wind.
				SAY I do not understand what thou dost mean.
				SAY I may have heard a legend of a city called Wind. It was in the mountains, if I recall.
				SAY If there is such a place called Wind, it is not known around here.
			ENDDO
		ENDIF
	ENDIF

ON=serpents*hold
ON=serpent's*hold
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 6
				SAY Serpent's Hold is a funny name. Serpents can't hold anything.
				SAY I don't know what they do in Serpent's Hold.
				SAY Someone told me it wasn't a city, was Serpent's Hold.
				SAY The place thou seekst is elsewhere.
				SAY In Serpent's Hold, weapons of war are as common as spittoons.
				SAY I once met a warrior who trained at Serpent's Hold. Ominous looking, 'e was.
			ENDDO
		ELSE
			DORAND 6
				SAY Serpent's Hold is a funny name. Serpents can't hold anything.
				SAY I don't know what they do in Serpent's Hold.
				SAY Someone told me it wasn't a city, was Serpent's Hold.
				SAY The place thou seekst is elsewhere.
				SAY In Serpent's Hold, weapons of war are as common as spittoons.
				SAY I once met a warrior who trained at Serpent's Hold. Ominous looking, 'e was.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Serpent's Hold is on the largest island just east and south of the Cape of Heroes.
				SAY Serpent's Hold is where all the fighters of this realm are trained. 'Tis common knowledge.
				SAY 'Tis not so much a city as a stronghold, is Serpent's Hold.
				SAY If thou'rt looking for military devices, Serpent's Hold is the place thou seekest.
				SAY In Serpent's Hold, weapons of war are as common as spittoons.
				SAY I once met a warrior who trained at Serpent's Hold. He said although the instructors speak highly of military magic, he thought 'twas a dishonorable method of war.
				SAY 'Tis not a land used for farming, is Serpent's Hold. I do not think the soldiers take time to till the soil.
				SAY Serpent's Hold is not a merry place for those not interested in the military life.
				SAY No one but the vilest of beasts would dare attack Serpent's Hold.
				SAY I think there is sometimes blood spilled between the warriors of Serpent's Hold, Trinsic and Jhelom.
				SAY They are not so much paladins or mercenaries in Serpent's Hold. Soldier is more the like.
				SAY The silver serpent is the icon of prowess and courage in battle. The soldiers of Serpent's Hold will tell thee that.
				SAY The story runs that a silver serpent saved Lord British' life. Serpent's Hold is named for that snake.
				SAY 'Tis not wise to joke with a soldier from Serpent's Hold ... not if he thinks thou art laughing at his expense.
				SAY Discipline is important to those at Serpent's Hold. Discipline is based on duty, and duty is to Lord British, Britannia and to thy commanding officers.
				SAY Soldiers, once trained at Serpent's Hold, usually enter the world to seek their fortune.
				SAY Serpent's Hold has no known export, save the soldiers they train.
				SAY I've never been to Serpent's Hold.
			ENDDO
		ELSE
			DORAND 18
				SAY Serpent's Hold is on the largest island just east and south of the Cape of Heroes.
				SAY Serpent's Hold is where all the fighters of this realm are trained. 'Tis common knowledge.
				SAY 'Tis not so much a city as a stronghold, is Serpent's Hold.
				SAY If thou'rt looking for military devices, Serpent's Hold is the place thou seekest.
				SAY In Serpent's Hold, weapons of war are as common as spittoons.
				SAY I once met a warrior who trained at Serpent's Hold. He said although the instructors speak highly of military magic, he thought 'twas a dishonorable method of war.
				SAY 'Tis not a land used for farming, is Serpent's Hold. I do not think the soldiers take time to till the soil.
				SAY Serpent's Hold is not a merry place for those not interested in the military life.
				SAY No one but the vilest of beasts would dare attack Serpent's Hold.
				SAY I think there is sometimes blood spilled between the warriors of Serpent's Hold, Trinsic and Jhelom.
				SAY They are not so much paladins or mercenaries in Serpent's Hold. Soldier is more the like.
				SAY The silver serpent is the icon of prowess and courage in battle. The soldiers of Serpent's Hold will tell thee that.
				SAY The story runs that a silver serpent saved Lord British' life. Serpent's Hold is named for that snake.
				SAY 'Tis not wise to joke with a soldier from Serpent's Hold ... not if he thinks thou art laughing at his expense.
				SAY Discipline is important to those at Serpent's Hold. Discipline is based on duty, and duty is to Lord British, Britannia and to thy commanding officers.
				SAY Soldiers, once trained at Serpent's Hold, usually enter the world to seek their fortune.
				SAY Serpent's Hold has no known export, save the soldiers they train.
				SAY I've never been to Serpent's Hold.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 18
				SAY Serpent's Hold is on the largest island just east and south of the Cape of Heroes.
				SAY Serpent's Hold is where all the fighters of this realm are trained. 'Tis common knowledge.
				SAY 'Tis not so much a city as a stronghold, is Serpent's Hold.
				SAY If thou'rt looking for military devices, Serpent's Hold is the place thou seekest.
				SAY In Serpent's Hold, weapons of war are as common as spittoons.
				SAY I once met a warrior who trained at Serpent's Hold. He said although the instructors speak highly of military magic, he thought 'twas a dishonorable method of war.
				SAY 'Tis not a land used for farming, is Serpent's Hold. I do not think the soldiers take time to till the soil.
				SAY Serpent's Hold is not a merry place for those not interested in the military life.
				SAY No one but the vilest of beasts would dare attack Serpent's Hold.
				SAY I think there is sometimes blood spilled between the warriors of Serpent's Hold, Trinsic and Jhelom.
				SAY They are not so much paladins or mercenaries in Serpent's Hold. Soldier is more the like.
				SAY The silver serpent is the icon of prowess and courage in battle. The soldiers of Serpent's Hold will tell thee that.
				SAY The story runs that a silver serpent saved Lord British' life. Serpent's Hold is named for that snake.
				SAY 'Tis not wise to joke with a soldier from Serpent's Hold ... not if he thinks thou art laughing at his expense.
				SAY Discipline is important to those at Serpent's Hold. Discipline is based on duty, and duty is to Lord British, Britannia and to thy commanding officers.
				SAY Soldiers, once trained at Serpent's Hold, usually enter the world to seek their fortune.
				SAY Serpent's Hold has no known export, save the soldiers they train.
				SAY I've never been to Serpent's Hold.
			ENDDO
		ELSE
			DORAND 18
				SAY Serpent's Hold is on the largest island just east and south of the Cape of Heroes.
				SAY Serpent's Hold is where all the fighters of this realm are trained. 'Tis common knowledge.
				SAY 'Tis not so much a city as a stronghold, is Serpent's Hold.
				SAY If thou'rt looking for military devices, Serpent's Hold is the place thou seekest.
				SAY In Serpent's Hold, weapons of war are as common as spittoons.
				SAY I once met a warrior who trained at Serpent's Hold. He said although the instructors speak highly of military magic, he thought 'twas a dishonorable method of war.
				SAY 'Tis not a land used for farming, is Serpent's Hold. I do not think the soldiers take time to till the soil.
				SAY Serpent's Hold is not a merry place for those not interested in the military life.
				SAY No one but the vilest of beasts would dare attack Serpent's Hold.
				SAY I think there is sometimes blood spilled between the warriors of Serpent's Hold, Trinsic and Jhelom.
				SAY They are not so much paladins or mercenaries in Serpent's Hold. Soldier is more the like.
				SAY The silver serpent is the icon of prowess and courage in battle. The soldiers of Serpent's Hold will tell thee that.
				SAY The story runs that a silver serpent saved Lord British' life. Serpent's Hold is named for that snake.
				SAY 'Tis not wise to joke with a soldier from Serpent's Hold ... not if he thinks thou art laughing at his expense.
				SAY Discipline is important to those at Serpent's Hold. Discipline is based on duty, and duty is to Lord British, Britannia and to thy commanding officers.
				SAY Soldiers, once trained at Serpent's Hold, usually enter the world to seek their fortune.
				SAY Serpent's Hold has no known export, save the soldiers they train.
				SAY I've never been to Serpent's Hold.

			ENDDO
		ENDIF
	ENDIF

ON=lord*british
ON=*king*
ON=*ruler*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 6
				SAY I wonder why he isn't King British ....
				SAY Lord British? Why, he's our ruler, of course!
				SAY I always thought Lord British was the name of a bard group.
				SAY Ain't never seen Lord British myself.
				SAY My cousin said Lord British likes macaroni and cheese.
				SAY Lord British could do with spending some time with the common folk, I think.
			ENDDO
		ELSE
			DORAND 6
				SAY I wonder why he isn't King British ....
				SAY Lord British? Why, he's our ruler, of course!
				SAY I always thought Lord British was the name of a bard group.
				SAY Ain't never seen Lord British myself.
				SAY My cousin said Lord British likes macaroni and cheese.
				SAY Lord British could do with spending some time with the common folk, I think.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 17
				SAY Lord British is the ruler of Britannia.
				SAY Lord British? Why, he's our ruler, or course!
				SAY I've never seen Lord British myself.
				SAY I'm told Lord British has a castle with a moat. I'll wager there are gargoyles on his parapets, too.
				SAY Lord British could do with spending some time with the common folk, I think.
				SAY Lord British saved us all from the evil Lord Robert, or something like that. I forget exactly.
				SAY Now that I think on it, Lord British is probably a fair touch older than he looks. Dost thou think he might be ... magically sustained? No, never mind. Forget I said anything.
				SAY Lord British lives in Britain. Come to think of it, that kinda makes sense.
				SAY Didst thou ever wonder why the king is called 'lord'? Passing odd, I call it.
				SAY Lord British sits in judgment in many courts. He needs must know a lot.
				SAY I'd follow Lord British anywhere.
				SAY Me mum told me that Lord British was saved from a mongbat by a silver serpent. I've never even seen a mongbat.
				SAY If I were Lord British, I'd build a house in Nujel'm. That's what I'd do.
				SAY Lord British knows everything.
				SAY Me dad was once resurrected from death by Lord British. He was eaten by an ettin. It was a good job for Lord British to even find enough pieces to work on.
				SAY Lord British is the best ruler we've ever had. All the school books say so.
				SAY If Lord British were a pile of gold, dost thou believe he would think he were a horse? It probably wouldn't matter one jot, so long as thou got around faster.
			ENDDO
		ELSE
			DORAND 17
				SAY Lord British is the ruler of Britannia.
				SAY Lord British? Why, he's our ruler, or course!
				SAY I've never seen Lord British myself.
				SAY I'm told Lord British has a castle with a moat. I'll wager there are gargoyles on his parapets, too.
				SAY Lord British could do with spending some time with the common folk, I think.
				SAY Lord British saved us all from the evil Lord Robert, or something like that. I forget exactly.
				SAY Now that I think on it, Lord British is probably a fair touch older than he looks. Dost thou think he might be ... magically sustained? No, never mind. Forget I said anything.
				SAY Lord British lives in Britain. Come to think of it, that kinda makes sense.
				SAY Didst thou ever wonder why the king is called 'lord'? Passing odd, I call it.
				SAY Lord British sits in judgment in many courts. He needs must know a lot.
				SAY I'd follow Lord British anywhere.
				SAY Me mum told me that Lord British was saved from a mongbat by a silver serpent. I've never even seen a mongbat.
				SAY If I were Lord British, I'd build a house in Nujel'm. That's what I'd do.
				SAY Lord British knows everything.
				SAY Me dad was once resurrected from death by Lord British. He was eaten by an ettin. It was a good job for Lord British to even find enough pieces to work on.
				SAY Lord British is the best ruler we've ever had. All the school books say so.
				SAY If Lord British were a pile of gold, dost thou believe he would think he were a horse? It probably wouldn't matter one jot, so long as thou got around faster.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 17
				SAY Lord British is the ruler of Britannia.
				SAY Lord British? Why, he's our ruler, or course!
				SAY I've never seen Lord British myself.
				SAY I'm told Lord British has a castle with a moat. I'll wager there are gargoyles on his parapets, too.
				SAY Lord British could do with spending some time with the common folk, I think.
				SAY Lord British saved us all from the evil Lord Robert, or something like that. I forget exactly.
				SAY Now that I think on it, Lord British is probably a fair touch older than he looks. Dost thou think he might be ... magically sustained? No, never mind. Forget I said anything.
				SAY Lord British lives in Britain. Come to think of it, that kinda makes sense.
				SAY Didst thou ever wonder why the king is called 'lord'? Passing odd, I call it.
				SAY Lord British sits in judgment in many courts. He needs must know a lot.
				SAY I'd follow Lord British anywhere.
				SAY Me mum told me that Lord British was saved from a mongbat by a silver serpent. I've never even seen a mongbat.
				SAY If I were Lord British, I'd build a house in Nujel'm. That's what I'd do.
				SAY Lord British knows everything.
				SAY Me dad was once resurrected from death by Lord British. He was eaten by an ettin. It was a good job for Lord British to even find enough pieces to work on.
				SAY Lord British is the best ruler we've ever had. All the school books say so.
				SAY If Lord British were a pile of gold, dost thou believe he would think he were a horse? It probably wouldn't matter one jot, so long as thou got around faster.
			ENDDO
		ELSE
			DORAND 17
				SAY Lord British is the ruler of Britannia.
				SAY Lord British? Why, he's our ruler, or course!
				SAY I've never seen Lord British myself.
				SAY I'm told Lord British has a castle with a moat. I'll wager there are gargoyles on his parapets, too.
				SAY Lord British could do with spending some time with the common folk, I think.
				SAY Lord British saved us all from the evil Lord Robert, or something like that. I forget exactly.
				SAY Now that I think on it, Lord British is probably a fair touch older than he looks. Dost thou think he might be ... magically sustained? No, never mind. Forget I said anything.
				SAY Lord British lives in Britain. Come to think of it, that kinda makes sense.
				SAY Didst thou ever wonder why the king is called 'lord'? Passing odd, I call it.
				SAY Lord British sits in judgment in many courts. He needs must know a lot.
				SAY I'd follow Lord British anywhere.
				SAY Me mum told me that Lord British was saved from a mongbat by a silver serpent. I've never even seen a mongbat.
				SAY If I were Lord British, I'd build a house in Nujel'm. That's what I'd do.
				SAY Lord British knows everything.
				SAY Me dad was once resurrected from death by Lord British. He was eaten by an ettin. It was a good job for Lord British to even find enough pieces to work on.
				SAY Lord British is the best ruler we've ever had. All the school books say so.
				SAY If Lord British were a pile of gold, dost thou believe he would think he were a horse? It probably wouldn't matter one jot, so long as thou got around faster.
			ENDDO
		ENDIF
	ENDIF

ON=*virtue*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY I know lotsa virtuous people.
				SAY Virtue? I don't see the point of thy question.
				SAY Virtue is what virtuous people have. 'Tis a good thing.
				SAY Virtue? I don't know nothin' about them concepts.
				SAY Most people strive to be virtuous.
			ENDDO
		ELSE
			DORAND 5
				SAY I know lotsa virtuous people.
				SAY Virtue? I don't see the point of thy question.
				SAY Virtue is what virtuous people have. 'Tis a good thing.
				SAY Virtue? I don't know nothin' about them concepts.
				SAY Most people strive to be virtuous.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY I know many virtuous people.
				SAY Virtue? I do not understand the point of thy question.
				SAY Virtue is what virtuous people have. 'Tis a good thing.
				SAY Virtue? I know nothing about such fancy concepts.
				SAY Most people strive to be virtuous.
			ENDDO
		ELSE
			DORAND 5
				SAY I know many virtuous people.
				SAY Virtue? I do not understand the point of thy question.
				SAY Virtue is what virtuous people have. 'Tis a good thing.
				SAY Virtue? I know nothing about such fancy concepts.
				SAY Most people strive to be virtuous.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY I know many virtuous people.
				SAY Virtue? I do not understand the point of thy question.
				SAY Virtue is what virtuous people have. 'Tis a good thing.
				SAY Virtue? I know nothing about such fancy concepts.
				SAY Most people strive to be virtuous.
			ENDDO
		ELSE
			DORAND 5
				SAY I know many virtuous people.
				SAY Virtue? I do not understand the point of thy question.
				SAY Virtue is what virtuous people have. 'Tis a good thing.
				SAY Virtue? I know nothing about such fancy concepts.
				SAY Most people strive to be virtuous.
			ENDDO
		ENDIF
	ENDIF

ON=*avatar*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY Avahoo?
				SAY Avawhat?
				SAY Avatar? Sounds like the name of a horse.
				SAY I don't know nothin' 'bout no avatar.
				SAY 'Avatarrgh' is what a pirate says when he's killed whilst saying: 'Ave at thee'.
			ENDDO
		ELSE
			DORAND 5
				SAY Avahoo?
				SAY Avawhat?
				SAY Avatar? Sounds like the name of a horse.
				SAY I don't know nothin' 'bout no avatar.
				SAY 'Avatarrgh' is what a pirate says when he's killed whilst saying: 'Ave at thee'.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY Avahoo?
				SAY Avawhat?
				SAY Avatar? Sounds like the name of a horse.
				SAY I don't know nothin' 'bout no avatar.
				SAY 'Avatarrgh' is what a pirate says when he's killed whilst saying: 'Ave at thee'.
			ENDDO
		ELSE
			DORAND 5
				SAY Avahoo?
				SAY Avawhat?
				SAY Avatar? Sounds like the name of a horse.
				SAY I don't know nothin' 'bout no avatar.
				SAY 'Avatarrgh' is what a pirate says when he's killed whilst saying: 'Ave at thee'.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY Avahoo?
				SAY Avawhat?
				SAY Avatar? Sounds like a horse's name.
				SAY I know nothing of any avatar.
				SAY 'Avatarrgh' is what a pirate says when he's slain whilst saying: 'Ave at thee.
			ENDDO
		ELSE
			DORAND 5
				SAY Avahoo?
				SAY Avawhat?
				SAY Avatar? Sounds like a horse's name.
				SAY I know nothing of any avatar.
				SAY 'Avatarrgh' is what a pirate says when he's slain whilst saying: 'Ave at thee.
			ENDDO
		ENDIF
	ENDIF

ON=*shrine*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY A shrine is a magical place where healing takes place
				SAY Healing shrines are found all about Britannia.
				SAY I ain't sure where there's a shrine hereabouts.
				SAY Shrines are marvelous.
				SAY I don't know where shrines come from. They are good things, though. All folk know that.
			ENDDO
		ELSE
			DORAND 5
				SAY A shrine is a magical place where healing takes place
				SAY Healing shrines are found all about Britannia.
				SAY I ain't sure where there's a shrine hereabouts.
				SAY Shrines are marvelous.
				SAY I don't know where shrines come from. They are good things, though. All folk know that.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY A shrine is a magical place where healing takes place
				SAY Healing shrines are found all about Britannia.
				SAY I ain't sure where there's a shrine hereabouts.
				SAY Shrines are marvelous.
				SAY I don't know where shrines come from. They are good things, though. All folk know that.
			ENDDO
		ELSE
			DORAND 5
				SAY A shrine is a magical place where healing takes place
				SAY Healing shrines are found all about Britannia.
				SAY I ain't sure where there's a shrine hereabouts.
				SAY Shrines are marvelous.
				SAY I don't know where shrines come from. They are good things, though. All folk know that.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 5
				SAY A shrine is a magical place where healing takes place.
				SAY Healing shrines are found all about Britannia.
				SAY I am fortunate to say I've never needed one. I'm not sure where there is one hereabouts.
				SAY Shrines are marvelous free magic. For the wounded, they can be the difference between life and death.
				SAY I do not know where shrines come from. They are good things, though. All folk know that.
			ENDDO
		ELSE
			DORAND 5
				SAY A shrine is a magical place where healing takes place.
				SAY Healing shrines are found all about Britannia.
				SAY I am fortunate to say I've never needed one. I'm not sure where there is one hereabouts.
				SAY Shrines are marvelous free magic. For the wounded, they can be the difference between life and death.
				SAY I do not know where shrines come from. They are good things, though. All folk know that.
			ENDDO
		ENDIF
	ENDIF

[EOF]